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Published byLee Cole Modified over 9 years ago
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T33M 5IVE
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A game based on the manipulation of energy where players have control of an energy source that transmits energy through a series of power stations in order to get power to a robot army.
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Players command a robot army set to conquer the world Other robot armies exist that must be destroyed. Robots are powered by energy coming from the power source Each power source emits energy in the four cardinal directions. Power stations across the field can be used to strengthen and redirect energy. Players have a time limit to set up their field and direct energy to their robots
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Two player game with simultaneous (real time) game play Each level will have a timed puzzle stage followed by a battle stage. During timed puzzle stage, players are presented with a level that includes a power source, stations, robots, and obstacles…the goal is to figure out how to direct energy to the most robots in the time limit. During battle stage, robots move along their energy beams and can engage in contact or attempt to interrupt enemy power.
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Controllers are in a basic, RTS game set up PC Controls W,S,A,D, and Left Shit for Player 1 Up, Down, Left, Right, and Right Shift for Player 2 Xbox Controls Dpad and A button on each controller
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E-10+ Game will contain mild cartoon violence
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Design Team Game Design (level design and progression, storyboarding, etc.) – Matthew Ethridge Art Design (sound, graphics, GUI, etc.) – Timothy Reynolds Programming Team Lead Programmer (base game & functionality) – Shaun Pickford Game Play/AI Programmer – Yan Sun Production Team Technical Director (QA, Testing, etc) – Michael Hofmeister Project Manager (scheduling, prioritizing, having the final say, etc.) – Katelyn Doran
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