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谢程、赵紫晶 郑人杰、李建锋. Shading with lambert and phong shaders Lighting by point light, directional light and spotlight.

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Presentation on theme: "谢程、赵紫晶 郑人杰、李建锋. Shading with lambert and phong shaders Lighting by point light, directional light and spotlight."— Presentation transcript:

1 谢程、赵紫晶 郑人杰、李建锋

2 Shading with lambert and phong shaders Lighting by point light, directional light and spotlight

3 Maya User Interface for setting rendering options as custom renderer

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5 Purely in memory process with no intermediate ESS files generated and standalone application used.

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8 Configuration for gamma correction, image resolution, contrast, sampling & tracing depth, filter type & size, etc.

9 Animation Rendering

10 Rendering with photon mapping

11 NSIS installer for automating the installation process

12 Simplified build configurations

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