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Advanced Computer Architecture 5MD00 / 5Z033 Multi-Processing Henk Corporaal TUEindhoven 2012.

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Presentation on theme: "Advanced Computer Architecture 5MD00 / 5Z033 Multi-Processing Henk Corporaal TUEindhoven 2012."— Presentation transcript:

1 Advanced Computer Architecture 5MD00 / 5Z033 Multi-Processing Henk Corporaal www.ics.ele.tue.nl/~heco/courses/aca h.corporaal@tue.nl TUEindhoven 2012

2 12/26/2015ACA H.Corporaal2 Trends: #transistors follows Moore but not freq. and performance/core Core i7 3GHz 100W 5 Crisis?

3 12/26/2015ACA H.Corporaal3 Topics Flynn's taxonomy Why Parallel Processors Communication models Challenge of parallel processing Coherence problem Consistency problem Synchronization Book: Chapter 4, appendix E, H

4 12/26/2015ACA H.Corporaal4 Flynn's Taxomony SISD (Single Instruction, Single Data) –Uniprocessors SIMD (Single Instruction, Multiple Data) –Vector architectures also belong to this class Multimedia extensions (MMX, SSE, VIS, AltiVec, …) –Examples: Illiac-IV, CM-2, MasPar MP-1/2, Xetal, IMAP, Imagine, GPUs, …… MISD (Multiple Instruction, Single Data) –Systolic arrays / stream based processing MIMD (Multiple Instruction, Multiple Data) –Examples: Sun Enterprise 5000, Cray T3D/T3E, SGI Origin Flexible –Most widely used Compare the earlier presented classification!!

5 12/26/2015ACA H.Corporaal5 Flynn's taxonomy Instruction memory PE Data memory Instruction memory PE Data memory Instruction memory PE Data memory Instruction memory PE Data memory PE SISDMISD SIMDMIMD PE (processing element)

6 12/26/2015ACA H.Corporaal6 Why parallel processing Performance drive Diminishing returns for exploiting ILP and OLP Multiple processors fit easily on a chip Cost effective (just connect existing processors or processor cores) Low power: parallelism may allow lowering Vdd However: Parallel programming is hard

7 12/26/2015ACA H.Corporaal7 Low power through parallelism Sequential Processor –Switching capacitance C –Frequency f –Voltage V –P 1 =  fCV 2 Parallel Processor (two times the number of units) –Switching capacitance 2C –Frequency f/2 –Voltage V’ < V –P 2 =  f/2 2C V’ 2 =  fCV’ 2 < P 1 CPU CPU1CPU2

8 12/26/2015ACA H.Corporaal8 Parallel Architecture Parallel Architecture extends traditional computer architecture with a communication network –abstractions (HW/SW interface) –organizational structure to realize abstraction efficiently Communication Network Processing node Processing node Processing node Processing node Processing node

9 12/26/2015ACA H.Corporaal9 Communication models: Shared Memory Process P1 Process P2 Shared Memory Coherence problem Memory consistency issue Synchronization problem (read, write)

10 12/26/2015ACA H.Corporaal10 Communication models: Shared memory Shared address space Communication primitives: –load, store, atomic swap Two varieties: Physically shared => Symmetric Multi- Processors (SMP) –usually combined with local caching Physically distributed => Distributed Shared Memory (DSM)

11 12/26/2015ACA H.Corporaal11 SMP: Symmetric Multi-Processor Memory: centralized with uniform access time (UMA) and bus interconnect, I/O Examples: Sun Enterprise 6000, SGI Challenge, Intel Main memoryI/O System One or more cache levels Processor One or more cache levels Processor One or more cache levels Processor One or more cache levels Processor can be 1 bus, N busses, or any network

12 12/26/2015ACA H.Corporaal12 DSM: Distributed Shared Memory Nonuniform access time (NUMA) and scalable interconnect (distributed memory) Interconnection Network Cache Processor Memory Cache Processor Memory Cache Processor Memory Cache Processor Memory Main memoryI/O System

13 12/26/2015ACA H.Corporaal13 Shared Address Model Summary Each processor can name every physical location in the machine Each process can name all data it shares with other processes Data transfer via load and store Data size: byte, word,... or cache blocks Memory hierarchy model applies: –communication moves data to local proc. cache

14 12/26/2015ACA H.Corporaal14 Communication models: Message Passing Communication primitives –e.g., send, receive library calls –standard MPI: Message Passing Interface www.mpi-forum.org Note that MP can be build on top of SM and vice versa ! Process P1 Process P2 receive send FiFO

15 12/26/2015ACA H.Corporaal15 Message Passing Model Explicit message send and receive operations Send specifies local buffer + receiving process on remote computer Receive specifies sending process on remote computer + local buffer to place data Typically blocking communication, but may use DMA HeaderDataTrailer Message structure

16 12/26/2015ACA H.Corporaal16 Message passing communication Interconnection Network Network interface Network interface Network interface Network interface Cache Processor Memory DMA Cache Processor Memory DMA Cache Processor Memory DMA Cache Processor Memory DMA

17 12/26/2015ACA H.Corporaal17 Communication Models: Comparison Shared-Memory –Compatibility with well-understood (language) mechanisms –Ease of programming for complex or dynamic communications patterns –Shared-memory applications; sharing of large data structures –Efficient for small items –Supports hardware caching Messaging Passing –Simpler hardware –Explicit communication –Implicit synchronization (with any communication)

18 12/26/2015ACA H.Corporaal18 Network: Performance metrics Network Bandwidth –Need high bandwidth in communication –How does it scale with number of nodes? Communication Latency –Affects performance, since processor may have to wait –Affects ease of programming, since it requires more thought to overlap communication and computation How can a mechanism help hide latency? –overlap message send with computation, –prefetch data, –switch to other task or thread –pipelining tasks, or pipelining iterations

19 12/26/2015ACA H.Corporaal19 Challenges of parallel processing check yourself: Amdahl’s and Gustafson’s laws Q1: can we get linear speedup Suppose we want speedup 80 with 100 processors. What fraction of the original computation can be sequential (i.e. non-parallel)? Answer: fseq = 0.25% Q2: how important is communication latency Suppose 0.2 % of all accesses are remote, and require 100 cycles on a processor with base CPI = 0.5 What’s the communication impact?

20 12/26/2015ACA H.Corporaal20 Three fundamental issues for shared memory multiprocessors Coherence, about: Do I see the most recent data? Consistency, about: When do I see a written value? –e.g. do different processors see writes at the same time (w.r.t. other memory accesses)? Synchronization How to synchronize processes? –how to protect access to shared data?

21 12/26/2015ACA H.Corporaal21 Coherence problem, in single CPU system CPU I/O a' b' b a cache memory 100 200 CPU I/O a' b' b a cache memory 550 100 200 CPU I/O a' b' b a cache memory 100 440 200 1) CPU writes to a2) IO writes b not coherent

22 12/26/2015ACA H.Corporaal22 Coherence problem, in Multi-Proc system CPU-1 a' b' b a cache memory 550 100 200 CPU-2 a'' b'' cache 100 200

23 12/26/2015ACA H.Corporaal23 What Does Coherency Mean? Informally: –“Any read must return the most recent write (to the same address)” –Too strict and too difficult to implement Better: –A write followed by a read by the same processor P with no writes in between returns the value written –“Any write must eventually be seen by a read” If P writes to X and P' reads X then P' will see the value written by P if the read and write are sufficiently separated in time –Writes to the same location by different processors are seen in the same order by all processors ("serialization") Suppose P1 writes location X, followed by P2 writing also to X. If no serialization, then some processors would read value of P1 and others of P2. Serialization guarantees that all processors read the same sequence.

24 12/26/2015ACA H.Corporaal24 Two rules to ensure coherency “If P1 writes x and P2 reads it, P1’s write will be seen by P2 if the read and write are sufficiently far apart” Writes to a single location are serialized: seen in one order –Latest write will be seen –Otherwise could see writes in illogical order (could see older value after a newer value)

25 12/26/2015ACA H.Corporaal25 Potential HW Coherency Solutions Snooping Solution (Snoopy Bus): –Send all requests for data to all processors (or local caches) –Processors snoop to see if they have a copy and respond accordingly –Requires broadcast, since caching information is at processors Works well with bus (natural broadcast medium) –Dominates for small scale machines (most of the market) Directory-Based Schemes –Keep track of what is being shared in one centralized place –Distributed memory => distributed directory for scalability (avoids bottlenecks, hot spots) –Scales better than Snooping –Actually existed BEFORE Snooping-based schemes

26 12/26/2015ACA H.Corporaal26 Example Snooping protocol 3 states for each cache line: –invalid, shared (read only), modified (also called exclusive, you may write it) FSM per cache, gets requests from processor and bus Main memoryI/O System Cache Processor Cache Processor Cache Processor Cache Processor

27 12/26/2015ACA H.Corporaal27 Snooping Protocol 1: Write Invalidate Get exclusive access to a cache block (invalidate all other copies) before writing it When processor reads an invalid cache block it is forced to fetch a new copy If two processors attempt to write simultaneously, one of them is first (having a bus helps). The other one must obtain a new copy, thereby enforcing serialization Processor activityBus activityCache CPU ACache CPU BMemory addr. X 0 CPU A reads XCache miss for X00 CPU B reads XCache miss for X000 CPU A writes 1 to XInvalidation for X1invalidated0 CPU B reads XCache miss for X111 Example: address X in memory initially contains value '0'

28 12/26/2015ACA H.Corporaal28 Basics of Write Invalidate Use the bus to perform invalidates –To perform an invalidate, acquire bus access and broadcast the address to be invalidated all processors snoop the bus, listening to addresses if the address is in my cache, invalidate my copy Bus access enforces write serialization Where is the most recent value? –Easy for write-through caches: in the memory –For write-back caches, again use snooping Can use cache tags to implement snooping –Might interfere with cache accesses coming from CPU –Duplicate tags, or employ multilevel cache with inclusion Memory Cache Processor Bus core i

29 12/26/2015ACA H.Corporaal29 Snoopy-Cache State Machine-I State machine for CPU requests for each cache block Invalid Shared (read-only) Exclusive (read/write) CPU Read CPU Write CPU Read hit Place read miss on bus Place Write Miss on bus CPU read miss Write back block CPU Write Place Write Miss on Bus CPU Read miss Place read miss on bus CPU Write Miss Write back cache block Place write miss on bus CPU read hit CPU write hit Cache Block State

30 12/26/2015ACA H.Corporaal30 Snoopy-Cache State Machine-II State machine for bus requests for each cache block Invalid Shared (read/only) Exclusive (read/write) Write Back Block; (abort memory access) Write miss for this block Read miss for this block Write miss for this block Write Back Block; (abort memory access)

31 12/26/2015ACA H.Corporaal31 Responds to Events Caused by Processor EventState of block in cacheAction Read hitshared or exclusiveread data from cache Read missinvalidplace read miss on bus Read missshared wrong block (conflict miss): place read miss on bus Read missexclusive conflict miss: write back block then place read miss on bus Write hitexclusivewrite data in cache Write hitshared place write miss on bus (invalidates all other copies) Write missinvalidplace write miss on bus Write missshared conflict miss: place write miss on bus Write missexclusiveconflict miss: write back block, then place write miss on bus

32 12/26/2015ACA H.Corporaal32 Responds to Events on Bus EventState of addressed cache block Action Read misssharedNo action: memory services read miss Read missexclusiveAttempt to share data: place block on bus and change state to shared Write misssharedAttempt to write: invalidate block Write missexclusiveAnother processor attempts to write "my" block: write back the block and invalidate it

33 12/26/2015ACA H.Corporaal33 Snooping protocol 2: Write update/broadcast Update all cached copies. To keep bandwidth requirements under control, need to track whether words are shared or private Processor activityBus activityCache CPU A Cache CPU B Memory addr X 0 CPU A reads XCache miss for X00 CPU B reads XCache miss for X000 CPU A writes 1 to XWrite broadcast for X111 CPU B reads X111 Example: address X in memory initially contains value '0'

34 12/26/2015ACA H.Corporaal34 Qualitative Performance Differences Compare: write invalidate versus write update: –Multiple writes to same word require: multiple write broadcasts in write update protocol one invalidation in write invalidate –When cache block contains multiple words, each word written to a cache block requires multiple write broadcasts in write update protocol one invalidation in write invalidate write invalidate works on cache blocks, write update on words/bytes –Delay between writing a word in one processor and reading the new value in another is less in write update And the winner is? –write invalidate because bus bandwidth is most precious

35 12/26/2015ACA H.Corporaal35 True Vs. False Sharing True sharing: the word(s) being read is (are) the same as the word(s) being written False sharing: the word being read is different from the word being written, but they are in same cache block X1X1 X2X2 TimeP1P2Comment 1Write X1True sharing miss; invalidation required in P2 2Read X2False sharing miss, since X2 is invalidated by the write of X1 by P1; now cache block in shared state 3Write X1False sharing miss, since X2 is shared again after P2 read it 4Write X2False sharing miss since writing to X2 while invalid for the X1 write 5Read X2True sharing miss since it involves a read of X2 which was invalidated P1$: X1X1 X2X2 P2$:

36 12/26/2015ACA H.Corporaal36 Why This Protocol Works Every valid cache block is either –in shared state in multiple caches –in exclusive state in one cache Transition to exclusive requires write miss on the bus –this invalidates all other copies –if another cache has the block exclusively, that cache generates a write back !! If a read miss occurs on the bus to an exclusive block, the owning cache makes its state shared –if corresponding processor again wants to write, it needs to re-gain exclusive access

37 12/26/2015ACA H.Corporaal37 Complication: Write Races Cannot update cache until bus is obtained –Otherwise, another processor may get bus first, and then write the same cache block! Two step process: –Arbitrate for bus –Place miss on bus and complete operation If miss occurs to block while waiting for bus, handle miss (invalidate may be needed) and then restart Split transaction bus: –Bus transaction is not atomic; can have multiple outstanding transactions for a block –Multiple misses can interleave; allowing two caches to grab block in the Exclusive state –Must track and prevent multiple misses for one block

38 12/26/2015ACA H.Corporaal38 Implementation Simplifications We place a write miss on the bus even if we have a write hit to a shared block –ownership or upgrade misses –real protocols support invalidate operations Real protocols really distinguish between shared and private data –don't need to get exclusive access to private data

39 12/26/2015ACA H.Corporaal39 Three fundamental issues for shared memory multiprocessors Coherence, about: Do I see the most recent data? Synchronization How to synchronize processes? –how to protect access to shared data? Consistency, about: When do I see a written value? –e.g. do different processors see writes at the same time (w.r.t. other memory accesses)?

40 12/26/2015ACA H.Corporaal40 What's the Synchronization problem? Assume: Computer system of bank has credit process (P_c) and debit process (P_d) /* Process P_c */ /* Process P_d */shared int balanceprivate int amount balance += amount balance -= amount lw $t0,balance lw $t2,balance lw $t1,amount lw $t3,amount add $t0,$t0,t1 sub $t2,$t2,$t3 sw $t0,balance sw $t2,balance

41 12/26/2015ACA H.Corporaal41 Critical Section Problem n processes all competing to use some shared data Each process has code segment, called critical section, in which shared data is accessed. Problem – ensure that when one process is executing in its critical section, no other process is allowed to execute in its critical section Structure of process while (TRUE){ entry_section (); critical_section (); exit_section (); remainder_section (); } while (TRUE){ entry_section (); critical_section (); exit_section (); remainder_section (); }

42 12/26/2015ACA H.Corporaal42 Attempt 1 – Strict Alternation Two problems: n Satisfies mutual exclusion, but not progress (works only when both processes strictly alternate) n Busy waiting Process P 0 Process P 1 shared int turn; while (TRUE) { while (turn!=0); critical_section(); turn = 1; remainder_section(); } shared int turn; while (TRUE) { while (turn!=0); critical_section(); turn = 1; remainder_section(); } shared int turn; while (TRUE) { while (turn!=1); critical_section(); turn = 0; remainder_section(); } shared int turn; while (TRUE) { while (turn!=1); critical_section(); turn = 0; remainder_section(); }

43 12/26/2015ACA H.Corporaal43 Attempt 2 – Warning Flags n Satisfies mutual exclusion u P 0 in critical section: flag[0]  !flag[1] u P 1 in critical section: !flag[0]  flag[1] n However, contains a deadlock (both flags may be set to TRUE !!) Process P 0 Process P 1 shared int flag[2]; while (TRUE) { flag[0] = TRUE; while (flag[1]); critical_section(); flag[0] = FALSE; remainder_section(); } shared int flag[2]; while (TRUE) { flag[0] = TRUE; while (flag[1]); critical_section(); flag[0] = FALSE; remainder_section(); } shared int flag[2]; while (TRUE) { flag[1] = TRUE; while (flag[0]); critical_section(); flag[1] = FALSE; remainder_section(); } shared int flag[2]; while (TRUE) { flag[1] = TRUE; while (flag[0]); critical_section(); flag[1] = FALSE; remainder_section(); }

44 12/26/2015ACA H.Corporaal44 Software solution: Peterson’s Algorithm Process P 0 Process P 1 shared int flag[2]; shared int turn; while (TRUE) { flag[0] = TRUE; turn = 0; while (turn==0&&flag[1]); critical_section(); flag[0] = FALSE; remainder_section(); } shared int flag[2]; shared int turn; while (TRUE) { flag[0] = TRUE; turn = 0; while (turn==0&&flag[1]); critical_section(); flag[0] = FALSE; remainder_section(); } shared int flag[2]; shared int turn; while (TRUE) { flag[1] = TRUE; turn = 1; while (turn==1&&flag[0]); critical_section(); flag[1] = FALSE; remainder_section(); } shared int flag[2]; shared int turn; while (TRUE) { flag[1] = TRUE; turn = 1; while (turn==1&&flag[0]); critical_section(); flag[1] = FALSE; remainder_section(); } (combining warning flags and alternation) Software solution is slow ! Difficult to extend to more than 2 processes

45 12/26/2015ACA H.Corporaal45 Hardware solution for Synchronization For large scale MPs, synchronization can be a bottleneck; techniques to reduce contention and latency of synchronization Hardware primitives needed –all solutions based on "atomically inspect and update a memory location" Higher level synchronization solutions can be build on top

46 12/26/2015ACA H.Corporaal46 Uninterruptable Instructions to Fetch and Update Memory Atomic exchange: interchange a value in a register for a value in memory –0 => synchronization variable is free –1 => synchronization variable is locked and unavailable Test-and-set: tests a value and sets it if the value passes the test –similar: Compare-and-swap Fetch-and-increment: it returns the value of a memory location and atomically increments it –0 => synchronization variable is free

47 12/26/2015ACA H.Corporaal47 Build a 'spin-lock' using exchange primitive Spin locks: processor continuously tries to acquire, spinning around a loop trying to get the lock: LIR2,#1;load immediate lockit:EXCHR2,0(R1) ;atomic exchange BNEZR2,lockit ;already locked? What about MP with cache coherency? –Want to spin on cache copy to avoid full memory latency –Likely to get cache hits for such variables –Problem: exchange includes a write, which invalidates all other copies; this generates considerable bus traffic –Solution: start by simply repeatedly reading the variable; when it changes, then try exchange (“test and test&set”): try:LIR2,#1;load immediate lockit:LWR3,0(R1) ;load var BNEZR3,lockit ;not free=>spin EXCHR2,0(R1) ;atomic exchange BNEZR2,try ;already locked?

48 12/26/2015ACA H.Corporaal48 Alternative to Fetch and Update Hard to have read & write in 1 instruction: use 2 instead Load Linked (or load locked) + Store Conditional –Load linked returns the initial value –Store conditional returns 1 if it succeeds (no other store to same memory location since preceding load) and 0 otherwise Example doing atomic swap with LL & SC: try: ORR3,R4,R0; R4=R3 LLR2,0(R1); load linked SCR3,0(R1); store conditional BEQZR3,try ; branch store fails (R3=0) Example doing fetch & increment with LL & SC: try: LLR2,0(R1); load linked ADDI R3,R2,#1 ; increment SCR3,0(R1) ; store conditional BEQZR3,try ; branch store fails (R2=0)

49 12/26/2015ACA H.Corporaal49 Three fundamental issues for shared memory multiprocessors Coherence, about: Do I see the most recent data? Synchronization How to synchronize processes? –how to protect access to shared data? Consistency, about: When do I see a written value? –e.g. do different processors see writes at the same time (w.r.t. other memory accesses)?

50 12/26/2015ACA H.Corporaal50 Memory Consistency Memory consistency: When and in which order are writes observed OpenMP semantics:

51 12/26/2015ACA H.Corporaal51 Memory Consistency: The Problem Observation: If writes take effect immediately (are immediately seen by all processors), it is impossible that both if-statements evaluate to true But what if write invalidate is delayed ………. –Should this be allowed, and if so, under what conditions? Process P1Process P2 A = 0;... A = 1; L1: if (B==0)... B = 0;... B = 1; L2: if (A==0)...

52 12/26/2015ACA H.Corporaal52 Sequential Consistency Lamport (1979): A multiprocessor is sequentially consistent if the result of any execution is the same as if the (memory) operations of all processors were executed in some sequential order, and the operations of each individual processor occur in this sequence in the order specified by its program This means that all processors 'see' all loads and stores happening in the same order !!

53 12/26/2015ACA H.Corporaal53 How to implement Sequential Consistency Delay the completion of any memory access until all invalidations caused by that access are completed Delay next memory access until previous one is completed –delay the read of A and B (A==0 or B==0 in the example) until the write has finished (A=1 or B=1) Note: Under sequential consistency, we cannot place the write in a write buffer and continue

54 12/26/2015ACA H.Corporaal54 Sequential consistency overkill? Schemes for faster execution then sequential consistency Observation: Most programs are synchronized –A program is synchronized if all accesses to shared data are ordered by synchronization operations Example: P2 acquire (s) {lock}... read(x) P1 write (x)... release (s) {unlock}... ordered

55 12/26/2015ACA H.Corporaal55 Relaxed Memory Consistency Models Key: (partially) allow reads and writes to complete out-of-order Orderings that can be relaxed: –relax W  R ordering allows reads to bypass earlier writes (to different memory locations) called processor consistency or total store ordering –relax W  W allow writes to bypass earlier writes called partial store order –relax R  W and R  R weak ordering, release consistency, Alpha, PowerPC Note, seq. consistency means: –W  R, W  W, R  W and R  R


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