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Published byPaul Chase Modified over 8 years ago
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Genre Computer Games: Digital Games Design F1R2 11 © 2012 West Lothian CollegeAugust 2012/Review date August 2015 Genre
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Genre What does Genre mean? The category a game falls into. e.g. platform, driving, FPS, etc.
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Genres Action Adventure Construction / Management Life simulation Role Playing Strategy Vehicle Other
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Action Action Adventure Zelda Stealth Thief / Splinter Cell Survival Horror Resident Evil Beat ‘em Up / Hack ‘n’ Slash Onimusha Maze / Pinball Super Monkey Ball Platform Mario Shooter CoD
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What is in an Action game? Fast pace (usually) Colour / hi res graphics Energy/excitement Often violent “Unlocking” features Reducing no. of games in sub-categories (mostly FPSs nowadays)
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Adventure Text Zork Graphic Monkey Island Interactive movie Heavy Rain
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What’s in an Adventure game? Play a character Communicate with NPCs Led by story Multiple paths Slower pace
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Construction / Management City Building Sim City Business Football Manager, Monopoly God games Spore, Populus Government Republic – the Revolution
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What is in a Management game? Slow pace Control of resources Usually seen from above – “God” Usually for adults
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Life Simulation Biological simulation Eco / Spore Pet-raising simulation Nintendogs / Tamagotchi Social simulation The Sims
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What is in a Life Sim game? Control of one (or more) people/living things Decisions made on lifestyle 3 rd person view Usually females that play.
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Role Playing Computer & Console Final Fantasy Action Diablo MMORPG WoW Tactical FF Tactics
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What makes an RPG? Character(s) to control Usually a heroic fantasy setting Usually 3 rd person view Story/Quests to complete Level advancement
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Strategy 4X (eXplore, eXpand, eXploit & eXterminate) Civilization Artillery Scorched RTS Starcraft RTT Warhammer Turn based X-Com Wargames Close Combat
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What makes a Strategy game? Pace slow (Turn-based) Pace quick (real-time) “God” (isometric) view – looking down Grouping units more important than individuals High level of tactical awareness required to succeed Resource management usually critical Graphics less important – game balance more important
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Vehicle Flight Civilian – MFS Combat - Falcon Racing Simulation - Gran Turismo Fantasy – Mario Kart Space Flight Freelancer Train MTS Vehicular Combat Battlemech
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What makes vehicle game? PoV from vehicle – “character” Player stats less important than vehicle’s Graphics & physics v. important Range & accuracy of vehicles v. important
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Other Puzzle Tetris Music Guitar Hero Sports Pro Evo Virtua Tennis 2009 Party Sonic Shuffle Quiz WWTBA Millionaire Traditional / Board Mah Jongg Chess Magic: The Gathering
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Other By PURPOSE: Adult Advergame Casual Educational Exergame Serious
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New kid in town: Social networking games e.g. Farmville Collaborative simulation gaming 110m active players Business model first, then game “skin” on top
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Conclusions Genre is the category of game Many different genres Developers choose genre when planning Genres have defined elements pace, visuals, sounds, character types, environments, etc. Many games combine genres
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Q: What’s your preferred game genre? Why? (you’re not allowed to say “’cos I just like it…”
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