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Published byBonnie Terry Modified over 9 years ago
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Semester wrap-up …the review.
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Course ReCap To make you notice interfaces, good and bad – You’ll never look at doors the same way again To help you realize no one gets an interface right on the first try – Yes, even the experts – Design is HARD To teach you tools and techniques to help you iteratively improve your designs – Because you can eventually get it right
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The Final Wednesday, Dec 17: 3:00 – 6:00 pm Closed book, one page of notes – Front, back, written, typed, nothing overlapping and no magnifying glasses Cumulative Similar format and ~50% longer than midterm
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Other stuff Peer rating – rate you and your group members contributions to the project
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DOET Review What are Norman’s principles? – Affordance, mapping, feedback, etc. – What are they? Why needed? Execution-evaluation cycle – Steps of cycle, what helps reduce gulfs? Errors – Perceptual, cognitive, motor – Mistake vs. slip Error prevention and recovery guidelines
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Design Design Principles – There were 14, 3 categories with 4 or 5 each – Know what each means, be able to remember a few and use them Web design – unique qualities of Web and impact on design, principles
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Design Visual Design – Form follows function – Graphic design principles? Clarity, proximity, alignment, etc.
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Exam topics, cont. Evaluation – Characteristics of evaluation techniques – Predictive – Fitt’s, KSLM – What are techniques? – When to use which techniques? – Advice, guidelines for using techniques – Comparisons between techniques – How to analyze the data from the different techniques
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More topics Some examples: – Advantages and disadvantages of interview, vs. questionnaire vs. observation – Compare/contrast think aloud vs. cooperative evaluation – What makes up an experiment? Dependent, independent, controlled variables Between or within subjects – Differences between a heuristic eval and a cooperative walkthrough?
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Final topics Groupware – Classification matrix – Challenges in building and evaluating Universal Design – How do various disabilities effect use of technology? What are examples of technology or designs that can help? Ubicomp – What are examples? – What are challenges?
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