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Published byJanel Beasley Modified over 9 years ago
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Getting started with code I P HONE APPLICATIONS
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W HAT YOU NEED The iPhone SDK requires an Intel-based Mac running Mac OS X Leopard version 10.5.4 or newer with at least 4.5GB free space for the SDK install
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W HAT YOU NEED The iPhone SDK – already on your laptop We’ll be using the simulator rather than loading apps onto iPhones Does the best it can for: Camera Accelerometers GPS
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R EGISTERED IPHONE DEVELOPER developer.apple.com/iphone developer.apple.com/iphone You’ll want to register Free to use software simulator $99 if you want to load programs on a phone and sell in the AppStore $299 for Enterprise program
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W HAT YOU NEED An objective-C primer See http://www.cse.unt.edu/~garlick/4890.htmlhttp://www.cse.unt.edu/~garlick/4890.html
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C ODE E XAMPLES Working with existing code is best IMHO Learn by Example Also, modify existing code to save time… Don’t reinvent the navigation controller App Can find some shell applications online
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B OOK E XAMPLE C ODE http://iphonedevbook.com/ http://iphonedevbook.com/
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