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Published byPosy Montgomery Modified over 9 years ago
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Analysis of culture: Paradigms Benefits Limitations
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High and Pop Culture High Culture – appeals to the elite Needs knowledge, education, $ to participate comfortably Insider status Pop Culture – widespread - the activities, products, services that appeal to middle and working class – Mencken’s “Boobisee” Everyone = insider
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Pop Culture Fashion – longer lasting – music, sports (soccer in Am) Fad = temporary – but wide spread Object – beanie babies, Pokemon Activity – silent raves, body piercings Idea – New Age, crystals, raw foods Personality – celebrity
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Culture Change Invention –new stuff- technology Discovery – better/changed understanding Diffusion – spread of ideas/culture to culture – Culture Lag – some parts change more quickly than others – thus catch up/disruption– Technology (material) often faster than non-material (norms) - Ogburn
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Global Culture Flow of goods, info, people BUT still we use cultural lens & not equal distribution Cultural leveling v Cultural Imperialism
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Symbolic Interactionist Focus – acquiring the culture – learning the symbols, language, values, norms of the group – sense of belonging Creation of shared reality; negotiation of social realities Re-interpretation of reality Creation of cultural changes
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Money - -- arbitrary means of exchange – then becomes an end in itself and something we use to assign worth All can be bought and possessed – increases cynicism and prices relationships Simmel – material and non material culture takes on a meaning of its own
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Structural Functionalist Idealism – creation of shared values that bind people together Cultural Universals – Traits that are part of EVERY culture Stabilizes and meets needs of the society – brings continuity, harmony Biological – food/procreation Instrumental – law/education ‘ Integrative – religion/art
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Examples Pop culture as glue - holds diverse groups together – Superbowl; Olympics Dysfunctions – pop culture might undermine core values Glorification of drugs/violence in media
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Critique Focus on stability and societal needs Overemphasis on shared values Underemphasis of embedded structures like inequalities of class, race, gender
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Social Conflict Materialism Cultural tensions and changes Values and “scarce goodies” created by & controlled by the powerful for their benefit Values and norms perpetuate social inequalities Symbolic capital False consciousness
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Examples Pop culture promotes consumption of commodities – we need STUFF! Marketing of culturally acceptable values and behaviors – control Think any Disney movie
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Critique Perpetuation of inequalities is revealed. Highlight inevitability of change and tension Underemphasis of factors that unify
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Sociobiology – Wilson Biology creates culture EX Sexual Double Standard Male reproductive strategy Female reproductive strategy
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Critique Little scientific support –significance of learned behavior Evolutionary emphasis Concerns about social Darwinism being revived
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Post Modernism - Baudrillard Culture as simulation of reality Hyper- reality Symbolic capital substituted for real power Simulated reality – absence of what is significant or meaningful ---Virtual
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Critique Focuses on complexity & diversity of culture – the layers; variety of theories Lacks clear clarity of how we then understand culture – while dismissing other ideas More cynical or pessimistic
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Impact of culture (subculture) Culture as constraint Culture as freedom
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