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How Embedded Tech Artists Can Unite Artists and Programmers Ben Cloward Senior Technical Artist BioWare Ben Cloward Senior Technical Artist BioWare JOINING.

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Presentation on theme: "How Embedded Tech Artists Can Unite Artists and Programmers Ben Cloward Senior Technical Artist BioWare Ben Cloward Senior Technical Artist BioWare JOINING."— Presentation transcript:

1 How Embedded Tech Artists Can Unite Artists and Programmers Ben Cloward Senior Technical Artist BioWare Ben Cloward Senior Technical Artist BioWare JOINING THE DARK SIDE

2 The Problems

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6 Who made these textures 4096?!!

7 Frame rate? That’s the programmers job. But with the server down, I can’t even export. How am I supposed to work?

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12 The Solution

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16 Helping Artists Trust Programmers

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19 Tool Development Process Collaborate with the artists to create a prototype Document the tool requirements and demo to programmers Guide the tool implementation process and give feedback Write artist documentation and teach the artists how to use the tool

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22 I am altering the graphics...

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24 All of my tools work great! Hey, the game is running faster!

25 Helping Programmers Trust Artists

26 I find your polygon count... disturbing.

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41 I’m smiling behind this mask.

42 Conclusion Artists trust programmers because their tools work and they see the performance gains. Programmers trust artists because art assets are efficient and because they see the team’s dedication to performance. The game is better because both teams are working together.

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44 Guide Teach Measure Build Trust Take-Away Ideas

45 Questions?


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