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Simulations within the Classroom
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Jason E. Amy Diffusion and Integration of Educational Technology EDUC 7101-2 Walden University May 22, 2011
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Introduction Greetings Overview
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Need Limited Amount of Equipment
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Research Computer program written to model real life History of the Simulation – 1 st simulations introduced: – 1 st simulations used in the classroom: – Popular sims of today
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Research Findings 1 Bayrack (2008): – Many abstract ideas become more tangible – Own pace, control, answers, and feedback Kelly, Bradley, Gratch(2008): – Engages – See consequences
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Research Findings 2 Adams, Reid, Lemaster, McKagan, Perkins, Dubson, et. al. (2008): – Highly engaging – Easy to introduce – Puzzles or clues Shifflet, Brown (2006 ): – Opportunities
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Research Findings 3 Sahin (2006): – Supplementary Eskrootchi, Oskrochi (2010): – Real life training – Gains
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Development Problems for developers – Bugs in coding Problems for potential audience – Easy of use – Interest
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Commercialization Free sims – PhET Commercials sims – www.explorelearning.com (Gizmos)www.explorelearning.com
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The Innovation-Decision Process 20022005200720082010 12345 1.Knowledge4. Implementation 2.Persuasion5. Confirmation 3.Decision History of PhET Simulations found at: http://phet.colorado.edu/en/about/news Timeline of I-D Process for PhET Simulation Usage
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Communication Channels Interpersonal Channels – Impact History of PhET Simulations found at: http://phet.colorado.edu/en/about/news
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Adopter Categories Part 1 Innovators – math and science teachers who are also technically adept with their computers Early adopters – primarily math and science teachers as most simulations are in these two subjects
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Strategies for adopting A professional workshop to introduce teachers to different simulations and their uses A demonstration of how simulations can be used in the classroom
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Adopter Categories Part 2 Laggards will most likely be: – the teachers who are not comfortable with using computers (often many of the older teachers) – those in English and Social Studies because of the smaller amount of sims available
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Strategies for Laggards to Adopt Peer pressure from other teachers in their departments who have already adopted Making sure to find simulations specific to English and Social Studies
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Perceived Attributes Relative advantage – If the simulation can be shown to be better than what it replaces. For example, simulations in science may offer more ways to manipulate objects with a sim. Trialability – Given the chance to try the product before having to purchase it. Example: www.explorelearning gives a sample before purchase www.explorelearning
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Perceived Attributes cont’d Observability – Teachers who see other teachers using simulations will be more likely to adopt them for themselves
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Centralized or De-centralized? De-centralized – Horizontal Flow Target math and science departments Spread out to other departments
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Key Change Agents Roles of – Targeting – Linking
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Key Change Agents 7 roles of a change agent – Develop a need – Establish info exchange – Diagnose problems – Intent to change – Intent changes to action – Stabilize adoption – Terminal relationship
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Critical Mass Definition – Diffusion becomes self- sustaining Strategy for attaining: – Target departments who tend to be more innovative
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“Champion” Characteristics: – Well respected teacher A. Defining the need B. Matching innovation
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Examples of Simulations 1 1. Bennett, J. (2011). PhET award winner video. MERLOT. Retrieved from http://taste.merlot.org/Videos/Phet_Flash8.h tml http://taste.merlot.org/Videos/Phet_Flash8.h tml 2. NRCScienceGamesSims. (2009). PhET interactive simulations. Youtube. Retrieved from http://www.youtube.com/watch?v=KE9jj0qiif E http://www.youtube.com/watch?v=KE9jj0qiif E
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Examples of Simulations 2 3. ELGizmos. (2010). Introduction to ExploreLearning Gizmos. Youtube. Retrieved from http://www.youtube.com/watch?v=iN5TMkYJ uRQ http://www.youtube.com/watch?v=iN5TMkYJ uRQ 4. ELGizmos. (2011). Teachers on the impact of Gizmos. Youtube. Retrieved from http://www.youtube.com/watch?v=52wqisHP 47I http://www.youtube.com/watch?v=52wqisHP 47I
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Examples of Simulations 1 5.Secondlife25. (2007). Training simulations in Second Life. Youtube. Retrieved from http://www.youtube.com/watch?v=DJTzNSV8 pb0 http://www.youtube.com/watch?v=DJTzNSV8 pb0 6. J0esanchez. (2007). Education in Second Life. Youtube. Retrieved from http://www.youtube.com/watch?v=4R1SrZua 5ww&feature=related http://www.youtube.com/watch?v=4R1SrZua 5ww&feature=related
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Conclusion Summary
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