Presentation is loading. Please wait.

Presentation is loading. Please wait.

Troops and Flags Graduate Group #1 Introduction to Game Design and Development 12/10/2007.

Similar presentations


Presentation on theme: "Troops and Flags Graduate Group #1 Introduction to Game Design and Development 12/10/2007."— Presentation transcript:

1 Troops and Flags Graduate Group #1 Introduction to Game Design and Development 12/10/2007

2 Graduate Team #1 Daniel – Model (Team Leader) Jonathan -- Rule Checker Priyesh – View, Sprites, Foley artist Rob – AI Suhyung -- Graphic Artist

3 Our Tools Hardware –Nintendo DS –M3 DS Simply Software –Devkit Pro –PALib –iDeaS emulator –Visual Studio 2005 –Photoshop Team management –Google Code SVN Wiki –Google groups Mailing list File transfer

4 Our Game – Core Concepts core game mechanism and reasoning (rules, outcome, strategy, etc Jonathan do this

5 Our Game – How to Play Game basics, how to play Jonathan do this

6 Graphics Suhyung do this

7 Our Game Design Ported the board game design with changes –Ability to attack enemy troops –Partial flag capture –Destroy own barricade –Troop placement

8 Our Code Design Model-View-Controller-AI-Rule Checker –Split into 5 logical divisions –Interface + Implementation –Factory instantiation

9 Model Insert Daniel Diagram technique Implementation details

10 View Manages backgrounds and sprites Stylus XY to what was clicked Checks board and updates sprite Keeps an array of palettes: –Red troop, Blue troop –Red flag, Blue flag –Red barricade, Blue barricade –Button –Selector

11 Controller Daniel do this Diagram technique Implementation details

12 Rule Checker Insert Jonathan Diagram technique Implementation details

13 Our AI Insert Rob Diagram technique Implementation details

14 Our Playtesting Feedback we used: –Rules reference in-game –Show possible moves –More non-stochastic strategy Improvements: –Rules button in side-bar –Move costs shown on top screen –Initial setup is now player controlled

15 Our Live Demo Time for the sick bad ass live demo (we should totally keep that sentence! :D)‏ 2 player game demo unless Rob gets some kick ass AI before tomorrow.


Download ppt "Troops and Flags Graduate Group #1 Introduction to Game Design and Development 12/10/2007."

Similar presentations


Ads by Google