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STEM House: Structures Team EDSGN 100: Intro to Engineering Design, Section 004 Alex Cook, Charlie Castiglione, DJ Crook, and Yaman Trivedi October 16,

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Presentation on theme: "STEM House: Structures Team EDSGN 100: Intro to Engineering Design, Section 004 Alex Cook, Charlie Castiglione, DJ Crook, and Yaman Trivedi October 16,"— Presentation transcript:

1 STEM House: Structures Team EDSGN 100: Intro to Engineering Design, Section 004 Alex Cook, Charlie Castiglione, DJ Crook, and Yaman Trivedi October 16, 2013

2 Table of Contents Objective Design Specifications Brainstorming Evaluation Product Description Project Management Conclusion

3 Objective Develop an interactive computer program for middle school students Teach state-mandated education standards in physics and engineering through structural applications Physics Technology and Engineering Design Abilities for a Technological World Engage and excite students through learning modules, an assessment, and a fun challenge.

4 Stakeholders School boards Administrators Principals Teachers Parents Students

5 Design Specifications STEM: Structural Engineering Education Standards (Grades 6-8) 3.2.B: Physics3.2.6.B1: Force 3.2.7.B1: Analyzing Forces 3.2.8.B1: Inertia & Momentum 3.4.C: Technology and Engineering Design 3.4.6.C1: Features of Design 3.4.7.C1: Designing Products 3.4.8.C1: Evaluating Design Process 3.4.D: Abilities For a Technological World 3.4.6.D1: Applying Design Process 3.4.7.D1: Collecting Information 3.4.8.D1: Evaluating Solutions for a Design Problem MarketableProfitableMaterialLow CostInteractiveTeachersModulesTutorialsStudentsLevelsGamesSafeReliable DesignDurable

6 Education Standards 3.2.B: Physics 6 th : Forces 7 th : Velocity and acceleration 8 th : Mass 3.4.C: Technology and Engineering Design 6 th : Requirements for a design 7 th : Creative process of design 8 th : Evaluating design criteria 3.4.D: Abilities for a Technological World 6 th : Apply the design process beyond the classroom 7 th : Collect information and generate ideas 8 th : Test solutions to a design

7 Other Design Specs Interactive Learning modules Tutorials Game with levels Marketable Low-cost material Profitable Safe Durable

8 Systems Diagram

9 Brainstorming Stakeholder: high school chemistry teacher Balsa bridge Catapults Pulleys Scoping out the market Discovery Space Center Internet research Adapting the challenges to a virtual world

10

11

12 The Final Product

13 Learning Modules Led by the teacher Focus on three main educational objectives 3.2.B: Physics 3.4.C: Technology and Engineering Design 3.4.D: Abilities for a Technological World Recommended, but not required

14 Assessment Teacher evaluates the student’s progress 20 question multiple choice exam Tests mastery of the educational objectives from the learning modules Required before the challenge can be attempted Must score an 80% or higher

15 Tutorial

16 Tropical

17 Desert

18 Mountain

19 Arctic

20 City

21 Project Management

22 Conclusion The final product is a virtual program that helps students in grades 6-8 learn about the physics of structures Challenge of keeping students interested when switching from real to virtual world Engagement vs. Versatility Sustainability and adaptability

23 References Education Standards: http://www.pdesas.org/Standard/StandardsDownloads http://www.pdesas.org/Standard/StandardsDownloads High school chemistry teacher Sample experiments: http://www.mip.berkeley.edu/physics/ http://www.mip.berkeley.edu/physics/

24 Questions?


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