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1 Introduction to C++ Noppadon Kamolvilassatian Department of Computer Engineering Prince of Songkla University
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2 Contents n 1. Introduction n 2. C++ Single-Line Comments n 3. C++ Stream Input/Output n 4. Declarations in C++ n 5. Creating New Data Types in C++ n 6. Reference Parameters
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3 Contents (continued) n 7. Const Qualifier n 8. Default Arguments n 9. Function Overloading n 10. Dynamic Memory Allocation with New and Delete
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4 1. Introduction n C++ improves on many of C’s features. n C++ provides object-oriented programming (OOP). n C++ is a superset to C. n No ANSI standard exists yet (in 1994).
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5 2. C++ Single-Line Comments n In C, /* This is a single-line comment. */ n In C++, // This is a single-line comment.
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6 3. C++ Stream Input/Output n In C, printf(“Enter new tag: “); scanf(“%d”, &tag); printf(“The new tag is: %d\n”, tag); n In C++, cout > tag; cout << “The new tag is : “ << tag << ‘\n’;
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7 3.1 An Example // Simple stream input/output #include main() { cout << "Enter your age: "; int myAge; cin >> myAge; cout << "Enter your friend's age: "; int friendsAge; cin >> friendsAge;
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8 if (myAge > friendsAge) cout << "You are older.\n"; else if (myAge < friendsAge) cout << "You are younger.\n"; else cout << "You and your friend are the same age.\n"; return 0; }
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9 4. Declarations in C++ In C++, declarations can be placed anywhere (except in the condition of a while, do/while, for or if structure.) n An example cout << “Enter two integers: “; int x, y; cin >> x >> y; cout << “The sum of “ << x << “ and “ << y << “ is “ << x + y << ‘\n’;
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10 n Another example for (int i = 0; i <= 5; i++) cout << i << ‘\n’;
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11 5. Creating New Data Types in C++ struct Name { char first[10]; char last[10]; }; n In C, struct Name stdname; n In C++, Name stdname; The same is true for enum s and union s
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12 6. Reference Parameters n In C, all function calls are call by value. –Call be reference is simulated using pointers n Reference parameters allows function arguments to be changed without using return or pointers.
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13 6.1 Comparing Call by Value, Call by Reference with Pointers and Call by Reference with References #include int sqrByValue(int); void sqrByPointer(int *); void sqrByRef(int &); main() { int x = 2, y = 3, z = 4; cout << "x = " << x << " before sqrByVal\n" << "Value returned by sqrByVal: " << sqrByVal(x) << "\nx = " << x << " after sqrByVal\n\n";
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14 cout << "y = " << y << " before sqrByPointer\n"; sqrByPointer(&y); cout << "y = " << y << " after sqrByPointer\n\n"; cout << "z = " << z << " before sqrByRef\n"; sqrByRef(z); cout << "z = " << z << " after sqrByRef\n"; return 0; }
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15 int sqrByValue(int a) { return a *= a; // caller's argument not modified } void sqrByPointer(int *bPtr) { *bPtr *= *bPtr; // caller's argument modified } void sqrByRef(int &cRef) { cRef *= cRef; // caller's argument modified }
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16 Output $ g++ -Wall -o square square.cc $ square x = 2 before sqrByValue Value returned by sqrByValue: 4 x = 2 after sqrByValue y = 3 before sqrByPointer y = 9 after sqrByPointer z = 4 before sqrByRef z = 16 after sqrByRef
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17 7. The Const Qualifier n Used to declare “constant variables” (instead of #define) const float PI = 3.14156; n The const variables must be initialized when declared.
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18 8. Default Arguments n When a default argument is omitted in a function call, the default value of that argument is automatically passed in the call. n Default arguments must be the rightmost (trailing) arguments.
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19 8.1 An Example // Using default arguments #include // Calculate the volume of a box int boxVolume(int length = 1, int width = 1, int height = 1) { return length * width * height; }
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20 main() { cout << "The default box volume is: " << boxVolume() << "\n\nThe volume of a box with length 10,\n" << "width 1 and height 1 is: " << boxVolume(10) << "\n\nThe volume of a box with length 10,\n" << "width 5 and height 1 is: " << boxVolume(10, 5) << "\n\nThe volume of a box with length 10,\n" << "width 5 and height 2 is: " << boxVolume(10, 5, 2) << '\n'; return 0; }
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21 Output $ g++ -Wall -o volume volume.cc $ volume The default box volume is: 1 The volume of a box with length 10, width 1 and height 1 is: 10 The volume of a box with length 10, width 5 and height 1 is: 50 The volume of a box with length 10, width 5 and height 2 is: 100
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22 9. Function Overloading n In C++, several functions of the same name can be defined as long as these function name different sets of parameters (different types or different number of parameters).
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23 9.1 An Example // Using overloaded functions #include int square(int x) { return x * x; } double square(double y) { return y * y; } main() { cout << "The square of integer 7 is " << square(7) << "\nThe square of double 7.5 is " << square(7.5) << '\n'; return 0; }
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24 Output $ g++ -Wall -o overload overload.cc $ overload The square of integer 7 is 49 The square of double 7.5 is 56.25
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25 10. Dynamic Memory Allocation with New and Delete In ANSI C, dynamic memory allocation is performed with functions malloc and free. typeName *ptr; //typeName is any type, such as int, float, char etc. ptr = malloc(sizeof(typeName)); n In C++, we use the statement ptr = new typeName; If memory cannot be allocated by new, a null pointer is returned.
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26 n To free memory space, in C we use the statement free(ptr); n In C++, we use delete ptr;
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27 Using New and Delete with Arrays int *arrayPtr; arrayPtr = new int[100]; Creates array dynamically delete [] arrayPtr; Be sure to use brackets ([]) when deallocating arrays of objects.
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