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Sejong Univ. CH3. Area Processes Convolutions Blurring Sharpening Averaging vs. Median Filtering
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Sejong Univ. - 2 - Area process: Weighted sum of neighboring pixels Weight is called as mask, filter, kernel, or window i.e. Area process = convolution with the mask If mask is separable, faster processing is possible Ex) per pixel (Multiplication & addition 9 times) -> (3*2 = 6 times) = & Convolutions 121 000 -2 1 0 121
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Sejong Univ. - 3 - Ex) Embossing: p71 Fig.3.5, Photoshop: filter>stylize>emboss Convolving with the following directional mask & +128 Convolutions 00 000 001 001 000 00 100 000 00
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Sejong Univ. - 4 - What about processing the boundary pixels? Zero padding: traditional method, no good Symmetric expansion is better. Convolutions
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Sejong Univ. - 5 - Blurring Remove noises, low-pass filter Averaging filter: p75 Fig. 3.7 Photoshop: filter>blur>average
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Sejong Univ. - 6 - Blurring Gaussian smoothing filter: Improves contrast Photoshop: filter>blur>Gaussian
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Sejong Univ. - 7 - Inverse process of blurring, sharpening the image p.77 Fig. 3.9, Photoshop: filter>sharpen Sharpening
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Sejong Univ. - 8 - High-pass filter p.78 Fig. 3.19, Photoshop: filter>etc>highpass High-boost filter (Output) = α(Input) – Low-pass filtered value Ex) When low-pass filter is averaging filter, w = 9α -1 Sharpening
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Sejong Univ. - 9 - Averaging vs. Median Filtering Median value in the window Photoshop: filter>noise>median Compare the performance of median and averaging filter for scratch noise & Gaussian noise, respectively.
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Sejong Univ. - 10 - Implement 1) Embossing, 2) Averaging (3*3 mask), 3) Gaussian Smoothing, 4) Median, 5) Sharpening, 6) High-pass filter by using the given masks. 2. Compare Averaging Filter & Median Filter for lena-scratch- noise.raw & lena-gaussian-noise.raw images.
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Sejong Univ. - 11 - You need to complete 5 computer programs. One point per a program is given. All the programs are very similar to the programs given in experiment 4-6. In order to get the point, you need to show the result within the given time for each program. It is highly recommended to bring your own source codes for experiment 4-6.
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