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Published byScott Hutchinson Modified over 9 years ago
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iPhone UI Design & Prototyping Anna Callahan Raizlabs
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UI Design: Quick Overview Do One Thing Apple-Style 80/20 Rule UI Elements as Real Objects Multi-Touch Ergonomics Prototyping
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Do One Thing and do it well
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Apple-Style drink the Apple UI kool-aid
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The 80/20 Rule fewer features = better experience “At least 80 percent of your users will use a very limited number of features in an application, while less than 20 percent will use all the features.”
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UI Elements as Real Objects “When possible, model your application’s objects and actions on objects and actions in the real world.” use what your users know
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Multi-Touch Ergonomics give your users the finger “Provide a fingertip-size target area for all tappable elements.” “Put most frequently used information near the top, where it is most visible and accessible.”
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Prototyping Paper prototyping Working prototypes
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Wedding Reception Place wedding guests at their tables for the reception.
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Finale iPhone Human Interface Guidelines
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