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Published byCandace King Modified over 9 years ago
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A third-person spider shooter game from the developers of Space Invaders.
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Shinra Corp. is drilling for oil on an island just outside the coast of Lake City. Bruce, a typical American middle-class worker is late for work and is hasting through the morning traffic. He’s late for his jet-pack demonstration, an invention that’s finally going to finance Bruce early retirement.
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When he arrives to the island he meets a colleague, all covered in blood. The dying colleague tells Bruce in a dramatic voice that ”We drilled to deep. Suddenly giant spiders came pouring out of every drill-hole and killed everyone in sight.” It is now up to Bruce to contain the spiders on the island, or better yet, kill them!
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Bruce: Middle aged American inventor at Shinra Corporation Working on a new invention, a jetpack for human transportation
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By navigation Bruce through the 3D world you aid him in his conquest of slaughtering spiders. You can use the jetpack for short thrusts to make a quick escape avoiding the spiders. The goal is to exterminate!
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Gravity – Pulls Bruce down after either jumping or using the jetpack. Velocity – All moving objects has a velocity. Acceleration – Some of the gameobjects uses acceleration.
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System Link – Lobby Data to send: Players position and rotation Players health Enemies position
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Textured heightmap (Content processor) Directional light (AloneEffect) Animations Particlesystem
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Fire Smoke Dirt
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Only draw what you see, for efficiency Done by boundingfrustum
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Flocking among enemies Behavior (if in range of Bruce, then attack or flee, otherwise stray) Awareness (”if he run, I run”)
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Iteration 1 - Game states - Use cases - Menu - Input Iteration 2 - Draw objects - Movement - Camera - AI Iteration 3 - More AI - Networking - Physics - Particle systems - Finalization - Concurrent programming
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Questions?
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