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Worksheets Don’t Grow Instructional Strategies That Engage the Brain ! AGENDA PART ONE Creating a Brain-Compatible Environment Why These Strategies? Primacy Brain/Body Connections 5 Facts About Neurons 10 Characteristics of A Brain-Compatible Classroom PART TWO Delivering a Brain-Compatible Lesson 3 Brain Facts Lesson Planning A Model Vocabulary Lesson Why These Strategies? Recency Review/Celebration Dr. Marcia L. Tate Developing Minds, Inc. Work # (770)918-5039 marciata@bellsouth.net www.developingmindsinc.com Revised 12/1-R09 Revised 12/1/09
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CHARACTERISTICS OF A BRAIN-COMPATIBLE CLASSROOM Neuron The Memory Cell 1. Positive environment6. Students talking about content 2. Visuals7. Students moving to learn content 3. Music (30%)8. High expectations 4. Relevant lessons9. High challenge, low stress 5. Rituals taught10. Content taught in chunks with activity TALKING MOVING CONNECTING GROWS DENDRITES THINKING POSITIVELY HAVING A PURPOSE Sends oxygen Helps memory Procedural memory strongest 20 Strategies Confidence Threat Make content relevant Stay active Anger Stress Fear Body Rev. 2015
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that take advantage of how the learns best 1._____________ 11.______________ 2._____________ 12.______________ 3._____________ 13.______________ 4._____________ 14.______________ 5._____________ 15.______________ 6._____________ 16.______________ 7._____________ 17.______________ 8._____________ 18.______________ 9._____________ 19.______________ 10.____________ 20.______________ © M. Tate 2001
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Lesson Objective(s): What do you want students to know and be able to do? Content Chunks: How will you divide and teach the content to engage students’ brains? Lesson Segment 1: Activities: Lesson Segment 2: Activities: Lesson Segment 3: Activities: Ways to Gain/Maintain Attention (Primacy) : How will you gain and maintain students’ attention? Consider need, novelty, meaning, or emotion. Brain-Compatible Strategies: Which will you use to deliver content? © M.Tate - 3/9/12 Assessment (Traditional/Authentic): How will you know if students have mastered essential learning? Brainstorming/Discussion Drawing/Artwork Field Trips Games Graphic Organizers/Semantic Maps/Word Webs Humor Manipulatives/Experiments/Labs/Models Metaphors/Analogies/Similes Mnemonic Devices Movement Music/Rhythm/Rhyme/Rap Project/Problem-Based Learning Reciprocal Teaching/Cooperative Learning Roleplay/Drama/Pantomime/Charades Storytelling Technology Visualization/Guided Imagery Visuals Work Study/Apprenticeships Writing/Journals BRAIN-COMPATIBLE LESSON PLAN
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