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Adam Hendrickson Our project is to design and build an electronic monopoly game console. The console will output the board and sound to a monitor and player.

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Presentation on theme: "Adam Hendrickson Our project is to design and build an electronic monopoly game console. The console will output the board and sound to a monitor and player."— Presentation transcript:

1 Adam Hendrickson Our project is to design and build an electronic monopoly game console. The console will output the board and sound to a monitor and player information to android phones/tablets. Players will connect to it using android phones/tablets and be able to see game status including how much money, and what properties they own.

2 Pic 32 Microcontroller Graphics Controller 128 kb Video Memory Dual Port VGA PLD Output generator VGA 25.175 Mhz Oscillator Pic 32 Game controller Bluetooth Transmitter/ reciever Audio Output Circuitry RCA Android Device

3  GPIO Pins  20 Address Pins + 8 Data Pins for Framebuffer  RE/WE  Arbiter logic pins 2  SPI  PWM  SPI for Bluetooth  SPI for external flash  At least 128 kb sram for game logic and images  At least 512 kb flash to store images/game data  SPI to communicate to external flash  40Mhz – 80 Mhz clock speed for displaying images(nice animation?)/game logic/sound/bluetooth

4  PIC 32MX79F512L  512 K flash128K SRAM6UART3-SPI  53 io pins PWM5-TIMERS3-UART  80MIPSTQFP/QFN2.3-3.6v  No extendable memory bus/ need to use GPIO pins  Nice Graphics Library that allows external framebuffer  FREESCALE MCF51Jx  128K flash32K SRAM2-SPI 2-UART  Extendable bus50 Mhz48 IO pins


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