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The Neuroscience of Gaming Erin Robinson Independent Game Developer Livelyivy.com.

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Presentation on theme: "The Neuroscience of Gaming Erin Robinson Independent Game Developer Livelyivy.com."— Presentation transcript:

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2 The Neuroscience of Gaming Erin Robinson Independent Game Developer Livelyivy.com

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5 Why neuroscience? I earned my bachelor’s degree in psychology I did my honors thesis on rat brains I used to be a research assistant Two of my games take place in laboratories

6 Research Reviewed more than 5 dozen academic papers Found 6 main categories of contemporary research I also found some examples of “bad science” in the media

7  Brain Imaging Studies  Therapeutic Benefits of Video Games  Are Games Bad for Young People?  Games Improve Visual Perception  Gaming Addictions  The Truly Weird 6 Main Areas of Research

8 Brain Imaging Studies

9 Electroencephalograph (EEG)

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15 Video Games Have Therapeutic Benefits

16 Burn patients

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18 Stroke rehabilitation

19 “Silver Gamers”

20 Bad Science #1

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23 Games Improve Visual & Auditory Perception

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28 Bad Science #2

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30 Are Video Games Bad for Young People?

31 The Third Variable Problem: If two events are related, one doesn’t necessarily cause the other

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35 Gaming Addiction (Overuse)

36 “Addiction is not about what you DO, but what you DON'T DO because of the replacement of the addictive behavior.” – Erin Hoffman, Game designer/journalist

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43 The Truly Weird

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48 Bad Science #3

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53 Thank you! 谢谢 Erin Robinson Livelyivy.com


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