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Survey of Procedural Content CSE 3541 Matt Boggus.

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Presentation on theme: "Survey of Procedural Content CSE 3541 Matt Boggus."— Presentation transcript:

1 Survey of Procedural Content CSE 3541 Matt Boggus

2 Procedural Content Generation Procedural generation refers to content generated algorithmically rather than manually. Why have procedural content? – Replayability Scene variety Infinite levels – Development time and costs

3 Development costs – facts and figures Gran Turismo 5 budget: $60 Million [source]source Grand Theft Auto 5 budget: $266 Million [source]source Average AAA game development cost: $28 Million [source]source For comparison: – Movie budgets Movie budgets Kick-Ass (2012) : budget of $28 Million – Television Game of Thrones : budget approx. $60 Million [source]source

4 Development costs – facts and figures How the Wii was born Cost and Sales breakdowns $60 price point – inflation and cost breakdown

5 Procedural content in games

6 Procedural generation algorithms

7 Examples in commercial games

8 Additional reading and resources Procedural Content Generation for Games: A Survey – Direct Link to author’s preprint Direct Link to author’s preprint – ACM Digital Library Link ACM Digital Library Link Essential facts about the computer and video game industry: Sales, demographics, and usage data – 2012 infographic 2012 infographic


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