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Student Creativity and Innovation in Schools Ben Smith and Jared Mader www.edtechinnovators.com Red Lion Area School District Tuesday, January 19, 2016Tuesday, January 19, 2016Tuesday, January 19, 2016Tuesday, January 19, 2016
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About Us Ben Smith: Physics Teacher K-12 Science Coordinator Technology Resource Teacher Keystone Technology Integrator Doctoral Student in Instructional Technology STAR Discovery Educator ISTE Board of Directors Jared Mader: Director of Technology Former Chemistry Teacher Technology Staff Development Trainer Keystone Technology Integrator Masters Student in Instructional Technology STAR Discovery Educator ISTE Consultant
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Ready or Not... The World is Different Then … Now Now … telecommunications audio tapes video tapes simulationsemail web projects problem-solvingmultimediahypermedia mobile access laptops (1:1 access) GIS/GPS systems instant messaging wikis / blogs MUVEs cell phones virtual reality
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Our Vision All students, teachers, and administrators will be able to be creative, communicate, collaborate, and problem solve in a productive and ethical manner.
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Knowing Content is NOT Enough In order to be successful in the 21st Century, ALL students must be able to Construct new understandings Solve problems Make decisions Communicate and express themselves Understand complex issues Work collaboratively Set goals and work to a timeline Make ethical choices
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Pedagogical Foundations Curriculum must drive the need for technology integration Technology is the tool used to facilitate student- centered learning Degree to which students can utilize technology is dependent upon their level of COGNITION.
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Fostering Creativity Increasing Levels of Cognition Curriculum mastery deepens Increasing Complexity of Technology Skills Technology choices become autonomous
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National Educational Technology Standards for Students 1.Creativity and Innovation 2.Communication & Collaboration 3.Research & Information Fluency 4.Critical Thinking, Problem- Solving, & Decision-Making 5.Digital Citizenship 6.Technology Operations and Concepts
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From NETS-S “What students should know and be able to do to learn effectively and live productively in an increasingly digital world...” 1. Creativity and Innovation Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology. Students: apply existing knowledge to generate new ideas, products, or processes. create original works as a means of personal or group expression. use models and simulations to explore complex systems and issues. identify trends and forecast possibilities. ISTE: NETS-S: www.iste.org/netswww.iste.org/nets
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Essential Conditions for Creativity and Innovation to Take Place Give students the tools Give students the time Challenge Them Open Ended Assignments Be Vague
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How to Increase Creativity Have students move through the taxonomy appropriate to their abilities. As students acquire the skills of using a technology…. It becomes a tool they may choose The emphasis of an activity shifts from the technology to the cognitive skills students must employ Becomes invisible as student creativity guides the process
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Observing Students are passive spectators of technology Students view PowerPoint during lecture Teacher uses Interactive Whiteboard during lecture Students view websites on large screen Students listen to a podcast
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Incorporating Students are leveraging technology to increase productivity Type papers using Word Make graphs with Excel Online Searches
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Producing Students create a product with a single technology Students record a podcast Students make a movie Poster session in PowerPoint
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Exploring Students engage in discovery learning prior to formal instruction Students use online applet to learn about a topic Students conduct a lab with probes
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Collaborating Students interact with peers, instructors, and outside resources Students make group contributions in text format to a Wiki Students work together on a Google Doc Web 2.0 Tools: mindomo, VoiceThread, etc. Student email - Gaggle
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Applying Students are guided to combine and integrate technologies Students use Excel, Probes and Accompanying Software, and Photobooth in Notebook to create lab report Students use PowerPoint to make slides to import into iMovie Students add movies, MP3s and images into a Wiki
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Creating Students are making sound choices about the appropriate synthesis of content and technology into a final product Students are given an assignment and must choose the format for communicating information
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Questions Email: info@edtechinnovators.cominfo@edtechinnovators.com Website: www.edtechinnovators.comwww.edtechinnovators.com
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