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Published byCoral Conley Modified over 9 years ago
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AUD203: FINAL STUDY GUIDE
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HEADPHONES Remember Various Types How does noise-cancelling work
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Types of EQ Know the differences between Graphic and Parametric Understand Fixed vs. Variable
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Types of Compression Know what a Limiter and Brick- wall limiter is Understand Attack and Release What is a noise gate?
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Reverb Parameters Direct vs. Reflected Sound Reverb Time Reverb Types (analog & digital)
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Dynamic Range 16-bit CD: 96dB 24-bit: 144dB Know HEADROOM
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S/N RATIO Signal to Noise Ratio Same concept as Dynamic Range
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Pink & White Noise WHITE is ‘Flat’ or ‘Linear’ across the spectrum PINK has a 3dB drop per octave
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DITHER Intentionally adds NOISE Increases perceived dynamic range Deals with the LSB (least significant bit)
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DISTORTION CLIPPING: Digital Distortion (hard clipping) Analog Distortion: Warmth or overdrive
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NOISE Low-Level hiss and hum Generated by equipment or interference Different from Distortion
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NORMALISING Increasing the sound to the maximum level All sound levels stay the same in relation to one another
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PSYCHOACOSTICS SUBJECTIVE HUMAN HEARING Beat Frequencies: Two very close pitches MASKING: sounds hiding one another
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LAST WEEK’S PROJECT Types of Microphones Polar Patterns and stereo setup Any issues encountered
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LISTENING SECTION Pinpointing Frequencies Frequency Cutoff Reverb Types Gain Levels MP3 Compression Song Analysis
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