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OCIO Excellence in Student Research: Reaching out with Game Design Katelyn Doran NASA IT Summit – 15 August 2011
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Who I am NASA GSRP Fellow NASA Student Ambassador UNC Charlotte Graduate Student Member of Games + Learning Lab Member of Game2Learn Project
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What I do Game Development Based Outreach –10-week Citizen Schools curriculum –Game Maker single class sessions Educational Game Development –EleMental: The Recurrence –Bunny Generals Divide and Conquer Serious Game Development –World of Workout –Snag’Em –Greener Challenge
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ONE MINUTE MADNESS A brief explanation of my work
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So, let’s say you want to teach computer science to children…
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Teaching with an IDE and traditional coding assignments lacks context and is confusing and unrewarding for children.
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However, students respond well to video games…
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How do you bridge the gap?
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Outreach Affiliations
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Outreach Tools Game Maker –Available at yoyogames.com CSDTs –Available at csdt.rpi.edu Game2Learn produced games –Available at game2learn.com
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Curriculum Development 10 weeks –One, 90-minute session per week –Final presentation (the WOW!) Focus on –Computer literacy –Introductory CS material –Team work –Public speaking –Constructive criticism
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Curriculum History Used in –Spring 2009 –Fall 2009 –Spring 2010 –Fall 2010 –Spring 2011 ~15 students each semester
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Future Work Formal Evaluation Apprenticeships at two locations Making the curriculum publicly available
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Questions? Comments? Katelyn Doran University of North Carolina at Charlotte doran.katelyn@gmail.com
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