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7th Grade HPWB Motor Skills Study Guide
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Manipulative Skills Standard 2.1: Identify and describe key elements in the mature performance of overhand, sidearm, and underhand throwing; catching; kicking, punting; striking; trapping; dribbling( hand and foot); and volleying.
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Overhand Throwing Point non-throwing side/shoulder to the target (i.e., if right handed thrower, point left shoulder towards target) Throwing arm way back behind head Front arm points to target Step with “opposition” towards target Follow through by letting your throwing arm come across the opposite side of your body
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Overhand Throwing
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Catching Keep Eye on Ball. Track it. Reach arms towards ball
Give with ball as ball hits hands (bring ball into body) Pinkies together if ball is below waist Thumbs together if ball is above waist
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Catching
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Kicking Non-kicking foot next to the ball
Kicking foot pointing to target Contact ball in the center Use the inside of the foot Follow through so your kicking foot goes to your target
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Kicking
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Trapping (Hand) The object is coming in towards your body
Alligator hands on the object/ball Elbows against your body and hands about a foot apart As object reaches your hands close them together
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Trapping (Hand)
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Dribbling (Hand) Eyes & Head up Use your fingertips
Keep ball in front of your body Keep ball at waist level or lower
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Dribbling ( Hand)
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Dribbling (Foot) Tap the ball gently but quickly keeping it near your feet. Use the inside of both feet Keep your knees bent and body weight forward over the ball.
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Dribbling (Foot)
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Combative Activities Standard1.5: Demonstrate body management and object manipulation skills needed for successful participation in track and field and combative activities.
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With a “grab” the correct order for escape is:
Step to the side of your attacker. Turn arm in a half circle. Use both hands to chop down to break the grip. Response Escape
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Break the Grip Using Leverage
Side step after grab. Beginning of half turn. Completion of half turn. “Softening Up” attacker.
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Head Lock Escape: Turn chin into the attacker’s arm pit.
Reach arm around to attacker’s face. Reach hand closest to attacker around and grab his/her face. Grab attacker’s hand. “Open Up”--Stand up and look away
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Over Arm Hugs Front and Back:
Drop your weight Get in an athletic stance.
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Choke from Behind Escape:
Tuck chin Turn to the side and swing arm over his/her arms Pin his/her arms Going away present
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Track and Field Standard 1.5: Demonstrate body management and object manipulation skills needed for successful participation in track and field and combative activities.
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Triple Jump The triple jump is a hop, step and a jump all put together. Stand on 1 leg with your other knee bent, foot off the ground. Swing your arms back as you bring your bent knee back, and then swing your arms forward as you hop forward on that foot. Then, “step” forward with your opposite foot as you drive it up and forward. Finish with a push off that foot, drive your arms up and jump into a 2-foot landing. The steps should be R,R,L both (or L,L,R, both).
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Sprint Starts On your mark…
Place your hands just behind the start line Turn your hands so that your thumbs point in towards each other and fingers point away. Crouch down so that the knee of your rear leg is even with the middle of your front foot. Your front foot should be your non-dominant leg. The knee of your rear leg touches the ground. Get Set…. Lift your hips and shift your weight forward. Lift your head and focus your eyes 10 feet down the track. GO….. Push off keeping your body low and leaning forward. Gradually come to running upright for the rest of the sprint.
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Sprint Stay low for the first 4-5 steps.
Look straight ahead and extend your back leg, pushing forward. Swing your hands front and back, not across your body. Sprint through the finish line.
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Hurdle Start as you do for a sprint.
As you approach the hurdle your non-dominant leg is your lead leg. Kick your lead leg out in front of you to clear the hurdle. Lean forward as you go over the hurdle and reach toward your lead foot with your opposite hand. At this point your lead leg should be straight Bring your trail leg over quickly,bent at the knee with your foot out to the side while trying to keep it parallel to the ground. Try to just clear the hurdles, rather than jumping high over them. Keep your center of gravity low while moving your legs under you.
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Long Jump Run toward the line and use a 1-foot take-off from just behind the line. Swing arms and legs forward as both legs extend for a 2-foot landing. Fall forward, not backward.
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Shot Put Place shot put on the base of your fingers just below your ear. Crouch low with your non-putting side to target, with putting elbow up. Extend your “off” (non-putting) arm out and in front of you. Draw back your “off” hand as you extend your body up and out, extending your ball-arm and releasing the ball up and out. Keep elbow level with and behind ball.
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Distance Running Relax hands and swing them forward and back, not across the body. Land on the ball of your front foot. Extend your back leg to drive yourself forward. Keep your body straight while leaning forward from the ankles and looking ahead. Keep an even pace throughout, then speed up during the last lap.
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Baton Relay Use your Right hand to pass it and say “Hand!” as your approach to cue your receiver. Place baton in Left hand of receiver from high to low. Receiver switches baton to Right hand. Continue passing to front of the line.
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Suggested Multicultural Dances
Israel (Hora), Hawaii (Hukilau), Serbia (Savila Se Bela Loza), USA (Virginia Reel), Germany (d’hammerschmiedsgselin), Ghana (Highlife), Romania (Alunelul), China (Chinese Ribbon Dance, Mexico (El Jarabe Tapatio) Jump Rope also qualifies as part of the 7th grade dance unit.
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Individual & Dual Activities
Demonstrate body management and object manipulation skills needed for successful participation in individual and dual activities.
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Tennis – Ready Position
Feet shoulder width apart with slight forward stride. Bend knees with weight forward. Hold racket in front of body. Support racket with non-racket hand. Focus your eyes on the ball.
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Key Components for Tennis Forehand
Racket back Lead with palm of hand Contact in front of body Follow through above opposite shoulder
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Key Components for Tennis Backhand
Racket back Lead with back part of hand Contact in front of body Follow through above opposite shoulder
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Tennis Serve Face sideways with feet shoulder width apart.
Arms down together Arms up together with ball toss out in front Scratch back Contact ball high and in front of body Transfer weight to front foot with racquet following through across lower body
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Volleying (Racquet Sports)
"FACE THE NET" - Body faces the net. 2. "RACKET IN FRONT" - Both hands hold racket in front of body. Racket head should be on the height of a players head. 3."MOVE RACKET TO THE RIGHT OF BODY" - Quickly move racket to the right of body. Head of racket should be on a 45 degree angle. "STEP WITH LEFT FOOT" - Left foot steps forward and slightly to the right. "HIGH FIVE THE BALL" - Contact is slighly in FRONT of body. Hold racket and allow ball to bounce off strings. You may allow a slight push. "NO FOLLOW THROUGH" - Volleys should not contain a follow through. Tap the ball over the net rather than smacking it.
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Tennis Volley Shake hands grip. No backswing. Maintain a firm wrist.
Step forward on your opposite foot. Contact ball in front of body. Swing downward with little or no follow through.
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Volleying
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Tennis Lob Drop racket head lower than normal Get under the ball
Hit with greater angle than normal Follow through high above opposite shoulder
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Tennis Smash/Overhead Slam
Shake hands grip. Get in “outfielders” position. Racket back to back-scratch. Reach up contact ball in front. Follow through across body.
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Badminton Badminton Overhead Forehand Clear
Feet apart with forward stance and weight on back foot. Racket behind back and cock wrist. Rotate forward hips and shoulders. Contact in front and transfer weight forward. Snap the racket face into the shuttle. Follow through forcefully upward.
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Badminton Overhead Backhand Clear
Backhand grip and back toward net. Drop racket behind opposite shoulder. Cock your wrist. Lead racket forward with elbow. Coordinate elbow extension, forearm rotation, and wrist snap. Contact the shuttle in front of the body. Follow through forcefully upward.
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Badminton Underhand Clear
Position weight over the back foot. Step forward with racket side leg. Use a loose grip Keep your racket side elbow positioned above your racket side knee. Un-cock wrist and flex elbow using a sweeping motion. Contact the shuttle below waist with an open racket face using a whipping action. Drive the shuttle up and deep. Follow through.
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Badminton Short Serve Use a forehand grip on racket and serve grip on shuttle. Feet apart opposite foot in front. Hold shuttle at waist height in front of front foot. Drop the shuttle straight down before swinging. Take a short back swing with wrist cocked. Swing racket forward while keeping wrist firm. Contact shuttle in front of body near the waist. Follow through for four to six inches.
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Badminton Backhand Serve
Start with feet apart racket foot in front. Use backhand grip with racket hand and serve grip for shuttle hand. Hold shuttle in front of body at waist height. Position racket head near body below waist. Release the shuttle and push the racket forward slowly using the racket forearm. Use a short follow through.
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Badminton Smash Shake hands grip. Get in “outfielders” position.
Racket dropped to back-scratch. Reach up contact ball in front. Follow through across body.
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Pickleball Underhand serve similar to badminton.
Can’t volley (hit the ball in the air) close to the net. Forehand and backhand similar to tennis. One or zero bounces Played in small area similar to serving boxes in tennis.
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Top Spin In ball sports, topspin is a property of a ball that rotates as if rolling in the same direction as it is moving. Topspin on a shot imparts a downward force that causes the ball to drop, due to its interaction with the air (see Magnus effect). It can be generated by hitting the ball with an up-and-forward swing, with the racquet facing below the direction it is moving. A topspin shot is the opposite of the slice
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Back Spin In racquet sports, backspin (also known as slice or underspin), is a shot such that the ball rotates backwards (as though rolling back towards the player) after it is hit. The trajectory of the shot involves an upward force that lifts the ball (see Magnus effect). While a normal hit bounces forward, when backspin shots bounce, they tend to bounce off the sides or even bounce up. This may make a receiver who has prepared for a different shot miss the ball when swinging. A backspin shot is useful for defensive shots because a backspin shot takes longer to travel to the opponent, giving the defender more time to get back into position. Also, backspin shots tend to bounce lower once they reach the opposite court, making them more difficult to attack. This is especially important in table tennis because one must wait for the ball to bounce before hitting it, whereas in tennis the opponent may volley the ball. Backspin is also used in golf. A well-struck golf shot will result in a large amount of backspin that will carry the ball higher into the air and farther. Backspin also helps with distance control, as if there is enough backspin, the ball will "check" if it lands on the putting surface, and sometimes even creep backwards (in the opposite direction that the ball was flying) upon landing.
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Rebound To spring or bounce back after hitting or colliding with something.
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Whole Practice Whole Practice is a method of learning, where you a taught a skill as a whole. For example a layup in Basketball can be taught as a whole, where you are shown the whole movement then asked to carry it out or it can be learned in parts where you are taught the major parts of the movement (e.g. dribbling, stepping, shooting).
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Part Practice Breaking up a skill or task into distinct parts and practicing each part in isolation of the others. This type of practice is mostly effective when all parts are eventually brought together in whole practice.
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Offensive & Defensive Strategies
Standard 2.6: Diagram and demonstrate basic offensive and defensive strategies for individual and dual activities.
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Orienteering or Outdoor Adventure
What is Orienteering? Orienteering is a competitive sport that combines racing with navigation. It is a timed race in which individual participants use a map and compass to select routes and navigate through diverse terrain.
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Orienteering – Compass Parts
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How do you read a compass?
Cardinal Points (4) Intercardinal Points (8) For more information on how to use a compass and read a map, visit
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EOC Sample Questions 1.2 Which of the following dances requires you to dance in a straight line? A. Square Dance B. Ballroom Dance C. Line Dance D. None of the above
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1.5 What is the first thing you should do to escape a head lock in self defense? A. Grab attacker’s hand. B. “Open Up”--Stand up and look away C. Turn chin into the attacker’s arm pit. D. Reach hand closest to attacker around and grab his/her face.
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1.6 What do you need to know before attempting to use a compass? A. How to climb a hill B. The directions( North, South, East and West) C. The parts of a compass D. Both B & C
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2.1 When performing a foot dribble in soccer you should: A. Tap the ball gently but quickly keeping it near your feet B. Use the inside of both feet C. Keep your knees bent and body weight forward over the ball D. All of the above
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2.2 In a peer evaluation of catching which of the following would be an error that you would correct for your partner? A. Eyes track ball B. Extend arms with fingers pointed down C. Use 1 hand D. Catch and pull it in
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How is the rebound on a bounce pass affected by putting topspin on the ball? The bounce will be:
A. Lower than if no topspin B. The same as if no topspin C. Faster than if no topspin D. Slower than if no topspin
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2.5 Once Jose has learned the basic skills in soccer, what kind of practice will help him improve each skill and his overall game performance? Practicing each skill: A. On different days to focus only on that one skill. B. In a full game of soccer C. Separately but in game like activities D. Separately but in isolation activities
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What type of spin would cause a ball to bounce higher?
A. Side spin B. Back spin C. Top Spin D. All of the above
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A right handed discuss thrower would produce a ___________________ spin when releasing the discuss.
A. Top spin B. Counter clockwise spin C. Clockwise spin D. None of the above
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