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A Physical 3D Trackball A Physical 3D Trackball Myung-Soo Kim, Joon-Kyung Seong, Dae-Eun Hyun, Kang-Hoon Lee, Yoo-Jin Choi Seoul National University
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2 Motivation
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3 Outline Introduction Related Work Basic Idea Limitations of One Sensor Case Optimal Locations of Multiple Sensors A Prototype Hardware Device Usability Tests Conclusion
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4 Introduction Conventional Track Balls One optical sensor Only 2 Degrees of Freedom Our 3D Track Ball Multiple sensors 3 DOF ! Main Contribution Optimal Locations for Multiple Sensors
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5 Previous Work Virtual 3D Trackball Virtual Sphere (Chen et al., 1988) Arcball (Shoemake, 1992) Physical 3D input devices Hinckley et al., 1997 Compare 3D Ball and Tracker 36% faster than using Virtual Sphere or Arcball. Bullister, 1998 Takahashi and Kuzuya, 1999
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6 Basic Idea
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7 Limitations of One Sensor Case
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8 Optimal Locations of Two Sensors
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10 Optimal Locations of Three Sensors
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11 A Prototype Hardware Device Start from two units of the Logitech Marble Mouse Cut and paste two frames and use two sensors and one ball.
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12 A Prototype Hardware Device
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13 Demonstration
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14 Usability Test 3D Trackball vs. the Magellan/SPACE MOUSE
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15 Usability Test (6 DOF)
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16 Usability Test (Rotation)
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17 Conclusion Simple method for constructing a physical 3D trackball Tangential velocities at multiple points on a sphere angular velocity of the rotating ball 2 sensors 3 sensors : 50% improvement for numerical stability. A prototype hardware has been constructed from two conventional trackballs Stable and efficient for real-time performance. 30~44% faster than Magellan/SPACE MOUSE
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