Presentation is loading. Please wait.

Presentation is loading. Please wait.

SE 320 – Introduction to Game Development Lecture 2: Introduction to Unity Lecturer: Gazihan Alankuş Please look at the last two slides for assignments.

Similar presentations


Presentation on theme: "SE 320 – Introduction to Game Development Lecture 2: Introduction to Unity Lecturer: Gazihan Alankuş Please look at the last two slides for assignments."— Presentation transcript:

1 SE 320 – Introduction to Game Development Lecture 2: Introduction to Unity Lecturer: Gazihan Alankuş Please look at the last two slides for assignments (marked with TODO) 2/10/20121

2 Outline Quiz Unity Homework Lab 2/10/20122

3 Quiz Turn off your monitors Do not speak 5 min http://homes.ieu.edu.tr/~galankus/teaching/1 2fall/se320/material/day2/ http://homes.ieu.edu.tr/~galankus/teaching/1 2fall/se320/material/day2/ 2/10/20123

4 Projects Form your groups Come up with project ideas by next week – Check the TODO item at the end for more details 2/10/20124

5 Introducing Unity You have watched the tutorial videos Now let’s see them in action and make sure we understand everything 2/10/20125

6 Unity Background for game development A game needs – Various assets Visuals, effects, sounds, etc. – Meaningful organization of such assets Levels, scenes, etc. – Code to give life to these assets Game mechanics, rules, etc. 2/10/20126

7 Unity What it is and what it is not Unity organizes assets and gives life to them – Create assets elsewhere – Organize them in Unity to make them into a game 2/10/20127

8 Unity 3D virtual world – View – Manipulate 2/10/20128

9 Unity Using the UI 2/10/20129

10 Unity Creating things – 3D objects – Lights – Camera 2/10/201210

11 Unity Projects Scenes Game objects Components Assets 2/10/201211

12 Unity Useful components 2/10/201212

13 Unity Some built-in packages 2/10/201213

14 Unity Terrain 2/10/201214

15 Unity Particles 2/10/201215

16 Unity Interactivity! – 3 rd person controller – Colliders and triggers – Activate Trigger script 2/10/201216

17 Unity Sharing your game – Sending your sources Assets -> Export package – Putting your game up on the web File -> Build settings -> Web player -> Build Upload the files to any website – Dropbox public link also works 2/10/201217

18 TODO: Projects Form groups of 2-3 people Together, come up with game ideas as many as members of the group (e.g. 2 people -> 2 ideas) For each game idea – Find a way to explain it to people Draw it on paper, use physical props, etc. – Record a video in which you explain your game idea. Submit it to Özkan before next week’s lecture. 2/10/201218

19 TODO: Homework 2 Re-watch video 9 from Digital Tutors – http://www.digitaltutors.com/11/training.php?vid=11889 http://www.digitaltutors.com/11/training.php?vid=11889 Learn how to show/hide an object using activate/deactivate Use the Activate Trigger script from standard assets to open a secret door in the maze (use Özkan’s maze if you don’t have one) – While the character is walking straight in a corridor, the secret door should open right when the character is in front of the secret door. The door should be to the right or to the left of the character when the character is walking straight. Get Özkan to grade it – ozkan.sayin@izmirekonomi.edu.tr ozkan.sayin@izmirekonomi.edu.tr – Subject (paste this): SE 320 Homework 2 – What to send: Assets -> Export package File -> Build Settings -> Web player -> Build 2/10/201219 When he gets here the door opens


Download ppt "SE 320 – Introduction to Game Development Lecture 2: Introduction to Unity Lecturer: Gazihan Alankuş Please look at the last two slides for assignments."

Similar presentations


Ads by Google