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Standard Clinic Part 1: Principles of Refereeing Version 3.2 Release date: 2004.

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Presentation on theme: "Standard Clinic Part 1: Principles of Refereeing Version 3.2 Release date: 2004."— Presentation transcript:

1 Standard Clinic Part 1: Principles of Refereeing Version 3.2 Release date: 2004

2 © 2004 FINAStandard 3.2 - 2 2004 Points of Emphasis Players must put the ball in play correctly. Allow the former set and defender to untangle when possession changes; do no call a foul too quickly. Just because a slough is coming, a referee can still call ordinary or exclusion fouls against the center back. Minimize calling offensive fouls away from the ball. Be an offensive-minded referee.

3 © 2004 FINAStandard 3.2 - 3 What is the role of the referee? What is the perspective of the referee? How does it differ from coaches, players and spectators? What is “good play”? What is meant by “refereeing at the level of play”? What is “flow of the game”? Officiating Principles

4 © 2004 FINAStandard 3.2 - 4 The Referee Is … The STAR of the SHOW!! NOT

5 © 2004 FINAStandard 3.2 - 5 Referee as Mediator Be an impartial observer. Let the players play the game Don’t let them control the game Reward the good Punish the bad

6 © 2004 FINAStandard 3.2 - 6 Let Justice Be Served For every situation a referee can have: The most correct answer The most incorrect answer Everything in between Try to be as close to the most correct answer as possible

7 © 2004 FINAStandard 3.2 - 7 BE CONSISTENT! What is a foul at one end of the pool is a foul at the other end of the pool. What is a foul in the first minute of the game is a foul in the last minute of the game. Don’t be a puzzle!

8 © 2004 FINAStandard 3.2 - 8 Goals of Consistency: From month-to-month, week-to- week, game-to-game. From period-to-period. Between the white team and dark team. Between you and the other referee.

9 © 2004 FINAStandard 3.2 - 9 What is the role of the referee? What is the perspective of the referee? How does it differ from coaches, players and spectators? What is “good play”? What is meant by “refereeing at the level of play”? What is “flow of the game”? Officiating Principles

10 © 2004 FINAStandard 3.2 - 10 Looking at the game as a whole. Can the attacking team do what it wants to? Was the ability of the defending team to protect against a goal taken away? The Referee Perspective

11 © 2004 FINAStandard 3.2 - 11 What’s the Difference? Players see things related to themselves (id) Coaches see things as related to the team (ego) Referees see things related to both teams (superego)

12 © 2004 FINAStandard 3.2 - 12 And Spectators ….. SIMPLY WANT THEIR TEAM TO WIN!!!!

13 © 2004 FINAStandard 3.2 - 13 Officiating Principles What is the role of the referee? What is the perspective of the referee? How does it differ from coaches, players and spectators? What is “good play”? What is meant by “refereeing at the level of play”? What is “flow of the game”?

14 © 2004 FINAStandard 3.2 - 14 Principles of Good Play Maintain Advantage Three “P’s” of advantage possessional positional probable goal Offensive advantage Defensive positions

15 © 2004 FINAStandard 3.2 - 15 Referee “Shoulds”... Let the offense play The offense has to play good offense Allow good defense

16 © 2004 FINAStandard 3.2 - 16 Playing Offense The objective of the attacking team is to gain and maintain offensive advantage. Examples: Good passes and ball control. Protecting the ball. Working for position. Taking good, high percentage shots.

17 © 2004 FINAStandard 3.2 - 17 Playing Defense The objective of the defending team is to prevent goals. Examples: Play in the “lanes” and prevent good passes. Pressure players to give up the ball. Working for better position. Force low percentage shots.

18 © 2004 FINAStandard 3.2 - 18 So, What Is Good Play? Good defensive play minimizing the passing lanes staying ball side maintaining horizontal body position Good offensive play good passes and ball handling good picks and drives attaining positions of advantage

19 © 2004 FINAStandard 3.2 - 19 Good play is easy to recognize because the referee will not find any reason to call a foul against that team!

20 © 2004 FINAStandard 3.2 - 20 Officiating Principles What is the role of the referee? What is the perspective of the referee? How does it differ from coaches, players and spectators? What is “good play”? What is meant by “refereeing at the level of play”? What is “flow of the game”?

21 © 2004 FINAStandard 3.2 - 21 Level of Play There are different levels of play The level of play dictates how advantage should be applied What is a good pass? What is good defense? Advantage changes more rapidly for less skilled players

22 © 2004 FINAStandard 3.2 - 22 Officiating Principles What is the role of the referee? What is the perspective of the referee? How does it differ from coaches, players and spectators? What is “good play”? What is meant by “refereeing at the level of play”? What is “flow of the game”?

23 © 2004 FINAStandard 3.2 - 23 Flow of the Game Flow differs for every referee depends on their understanding of the game depends on their skill and experience There is more “flow” with more experienced referees more skilled players

24 © 2004 FINAStandard 3.2 - 24 What is Flow? Games have a pattern to them some things feel “right” (belong) some things feel “wrong” (don’t belong) Refereeing flow is making sure what feels right takes place getting rid of what feels wrong Essentially, ensure that the natural progression of the game comes to its proper conclusion.

25 © 2004 FINAStandard 3.2 - 25 Basics of the Game Markings on the Field of Play Player marking system Player on offense is “o”; defense is “x” Standard set offense Player advantage offense Definition of near and far posts Definition of strong and weak side

26 © 2004 FINAStandard 3.2 - 26 Pool Layout: Men/Women 30 x 20 m G247H742G Reentry Area Reentry Area

27 © 2004 FINAStandard 3.2 - 27 Basics of the Game Markings on the Field of Play Player marking system Player on offense is “o”; defense is “x” Standard set offense Player advantage offense Inside Water Definition of near and far posts Definition of strong and weak side

28 © 2004 FINAStandard 3.2 - 28 Standard Set Offense G G o o o o o o x x x x x x

29 © 2004 FINAStandard 3.2 - 29 Standard Player Advantage Offense G G o o o o o o x x x x x

30 © 2004 FINAStandard 3.2 - 30 Basics of the Game Markings on the Field of Play Player marking system Player on offense is “o”; defense is “x” Standard set offense Player advantage offense Inside Water Definition of near and far posts Definition of strong and weak side

31 © 2004 FINAStandard 3.2 - 31 Inside Water XOXO X O X O

32 © 2004 FINAStandard 3.2 - 32 General Thoughts About Mechanics Hand Signals being clear and pointing correctly Whistles speaking/communicating with your whistle don’t whistle too much standard whistles Communicating Verbally when to drop your whistle

33 © 2004 FINAStandard 3.2 - 33 Practice, Practice, Practice Hand signals and mirrors Whistles indoors outdoors Situations Anticipation

34 © 2004 FINAStandard 3.2 - 34 The End of Part 1 Principles of Refereeing


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