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Learning From Visualizations: Principles from Learning Science David N. Rapp University of Minnesota.

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Presentation on theme: "Learning From Visualizations: Principles from Learning Science David N. Rapp University of Minnesota."— Presentation transcript:

1 Learning From Visualizations: Principles from Learning Science David N. Rapp University of Minnesota

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5 What is a visualization? Novel presentation of data Can detail dynamic, salient relationships Can provide experience with the unobservable Teach, organize, simulate

6 How can visualizations influence learning processes?

7 Learning: The acquisition and application of knowledge.

8 “The goal of an educational experience is for students to develop an understanding of some principle or concept, and to be able to apply that information to resolve an extended range of problems in a variety of situations.” (Rapp, in press)

9 Mental Models

10 a memory-based representation of some event or situation (Johnson-Laird, 1983) mental simulations (Kahneman & Tversky, 1982) integrates background knowledge with immediate experience incomplete and reconstructive (Tversky, 1993)

11 Theory and research supports the use of mental models in learning and comprehension: Text (van Dijk & Kintsch, 1978) Film (Magliano, Dijkstra, & Zwaan, 1996) Maps (Taylor & Tversky, 1996) Scientific models and principles (Gentner & Stevens, 1983)

12 Animation of mechanical systems (Hegarty, Just, & Morrison, 1988) Educational television programs (van den Broek, Pugzles-Lorch, & Thurlow, 1996) Health Advertisements (Southwell, 2002) Multimedia presentations (Mayer, 2001) Hypermedia-based software & tools (Rapp, Taylor, & Crane, 2003)

13 Learning across these diverse situations involves similar mental processes: Encoding Retrieval/Activation of background knowledge Integration and simulation

14 What are some qualities of educational situations that facilitate the construction of mental models?

15 Cognitive Engagement Participant’s active focus and attention to material Increased motivation and involvement (Cordova & Lepper, 1996) Deeper cognitive processing of information (Craik & Lockhart, 1972; Craik & Tulving, 1975)

16 Interactivity Control over the pace of the learning situation Increased motivation and involvement (Cordova & Lepper, 1996) Permits personalization of the learning experience in accord with instructor and student goals Iterative learning

17 Multimedia Presentation Dual-coding of material (Paivio, 1969) Effectiveness as a function of modality, redundancy, individual differences (Mayer, 2001) Congruence Principle (Morrison, Tversky, & Betrancourt, 2000) Engaging, motivating, novel

18 All of these principles align with constructivist views of learning.

19 But to what degree can visualizations influence learning? Can visualization experiences facilitate the construction of mental models?

20 Engaging -must pair with guided activities

21 Interactive -must be interactive with respect to specific learning goals

22 Multimedia Presentation -must carefully align with effective presentation principles

23 Future Challenges Additional study of effective educational features Collaboration to improve the use of visualizations in educational situations Empirical assessment of visualizations and educational outcomes Designing visualizations for specific purposes and populations

24 Conclusions Visualizations have the potential to influence learning The Learning Sciences have assessed some of the effective components of learning situations Combining content-driven visualizations with principles of learning will lead to effective educational experiences

25 For reference information: rappx009@umn.edu


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