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Published byRodger Maxwell Modified over 9 years ago
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March 7, 20071 3D Topography in Virtual Environments TUDelft Computer Graphics & CAD/CAM group VRLab at TUDelft My PhD work, in progress: “Architectures and Techniques for 3D Interaction in Virtual Environments”
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March 7, 20072 Computer Graphics & CAD/CAM group Rendering CAD/CAM Serious Gaming Data Visualisation Medical Visualisation Visualisation and VR
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March 7, 20073 Scientific Visualisation in VR Molecular Dynamics, Atmospheric Processes Large, time-varying datasets Interactive 3D exploration, simulation steering
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March 7, 20074 VR Interaction and Hybrid Interfaces Two-handed 2D/3D Hybrid interfaces Application-specific Multi-User collaboration
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March 7, 20075 VR for Surveillance Integrating Surveillance Video in 3D models Avoid information overload for operators Enhance Navigation support (fly-through, following)
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March 7, 20076 VR soft-, hardware prototyping Making VR development more accessible Shifts development to higher-level programming Integrate in scientific/engineering workflow Design/Development of novel interaction techniques
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March 7, 20077 3D Topography in Virtual Environments Planar display (and others) Interactive VR for 3D Topography 3D Navigation Visualisation & Exploration Annotation & Measurements Data Processing, Rendering TENs Database connectivity, paging (Level-Of-Detail) (point clouds)
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