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Companion slides for The Art of Multiprocessor Programming by Maurice Herlihy & Nir Shavit Concurrent Skip Lists
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2 Set Object Interface Collection of elements No duplicates Methods –add() a new element –remove() an element –contains() if element is present Art of Multiprocessor Programming
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3 Many are Cold but Few are Frozen Typically high % of contains() calls Many fewer add() calls And even fewer remove() calls –90% contains() –9% add() –1% remove() Folklore? –Yes but probably mostly true Art of Multiprocessor Programming
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4 Concurrent Sets Balanced Trees? –Red-Black trees, AVL trees, … Problem: no one does this well … … because rebalancing after add() or remove() is a global operation Art of Multiprocessor Programming
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5 Skip Lists 2 2 5 5 8 8 7 7 9 9 0 0 Probabilistic Data Structure No global rebalancing Logarithmic-time search Art of Multiprocessor Programming
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6 Skip List Property 9 9 0 0 Each layer is sub-list of lower levels Art of Multiprocessor Programming
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7 Skip List Property 7 7 9 9 0 0 Each layer is sub-list of lower-levels Art of Multiprocessor Programming
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8 Skip List Property 5 5 7 7 9 9 0 0 Each layer is sub-list of lower levels Art of Multiprocessor Programming
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9 Skip List Property 5 5 8 8 7 7 9 9 0 0 Each layer is sub-list of lower levels Art of Multiprocessor Programming
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10 Skip List Property 2 2 5 5 8 8 7 7 9 9 0 0 Each layer is sub-list of lower levels Lowest level is entire list Art of Multiprocessor Programming
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11 Skip List Property 2 2 5 5 8 8 7 7 9 9 0 0 Each layer is sub-list of lower levels Not easy to preserve in concurrent implementations … Art of Multiprocessor Programming
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12 Search 2 2 5 5 8 8 7 7 9 9 0 0 contains(8) Too far Art of Multiprocessor Programming
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13 Search 2 2 5 5 8 8 7 7 9 9 0 0 contains(8) OK Art of Multiprocessor Programming
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14 Search 2 2 5 5 8 8 7 7 9 9 0 0 contains(8) Too far Art of Multiprocessor Programming
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15 Search 2 2 5 5 8 8 7 7 9 9 0 0 contains(8) Too far Art of Multiprocessor Programming
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16 Search 2 2 5 5 8 8 7 7 9 9 0 0 contains(8) Yes! Art of Multiprocessor Programming
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17 7 7 Search 8 0 0 2 2 5 5 9 9 contains(8) Art of Multiprocessor Programming
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18 7 7 Logarithmic 8 0 0 2 2 5 5 9 9 contains(8) Log N Art of Multiprocessor Programming
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19 Why Logarthimic 2 2 5 5 8 8 7 7 9 9 0 0 Property: Each pointer at layer i jumps over roughly 2 i nodes Pick node heights randomly so property guaranteed probabilistically 2i2i 2i2i Art of Multiprocessor Programming
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20 Sequential Find int find(T x, Node [] preds, Node [] succs) { … } Art of Multiprocessor Programming
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21 Sequential Find int find(T x, Node [] preds, Node [] succs) { … } object height (-1 if not there) Art of Multiprocessor Programming
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22 Sequential Find int find(T x, Node [] preds, Node [] succs) { … } Object sought object height (-1 if not there) Art of Multiprocessor Programming
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23 Sequential Find int find(T x, Node [] preds, Node [] succs) { … } object sought return predecessors Object height (-1 if not there) Art of Multiprocessor Programming
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24 Sequential Find int find(T x, Node [] preds, Node [] succs) { … } object sought return predecessors Object height (-1 if not there) Art of Multiprocessor Programming return successors
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25 Successful Search 2 2 5 5 8 8 7 7 9 9 0 0 find(7, …) preds 0 1 2 3 4 Art of Multiprocessor Programming
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26 Successful Search 2 2 5 5 8 8 7 7 9 9 0 0 find(7, …) succs 0 1 2 3 4 preds 0 1 2 3 4 Art of Multiprocessor Programming
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27 Unsuccessful Search 2 2 5 5 8 8 7 7 9 9 0 0 find(6, …) preds 0 1 2 3 4 Art of Multiprocessor Programming
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28 Unsuccessful Search 2 2 5 5 8 8 7 7 9 9 0 0 find(6, …) succs 0 1 2 3 4 preds 0 1 2 3 4 Art of Multiprocessor Programming
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29 Lazy Skip List Mix blocking and non-blocking techniques: –Use optimistic-lazy locking for add() and remove() –Wait-free contains() Remember: typically lots of contains() calls but few add() and remove() Art of Multiprocessor Programming
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30 Review: Lazy List Remove aa b c d Art of Multiprocessor Programming
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31 Review: Lazy List Remove aa b c d Present in list Art of Multiprocessor Programming
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32 Review: Lazy List Remove aa b c d Logically deleted Art of Multiprocessor Programming
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33 Review: Lazy List Remove aa b c d Physically deleted Art of Multiprocessor Programming
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34 Lazy Skip Lists 2 2 5 5 8 8 7 7 Use a mark bit for logical deletion 9 9 0 0 0 0 0 0 0 0 Art of Multiprocessor Programming
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35 add(6) Create node of (random) height 4 2 2 5 5 8 8 7 7 9 9 0 0 0 0 6 6 Art of Multiprocessor Programming
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36 add(6) find() predecessors 6 2 2 5 5 8 8 7 7 9 9 0 0 0 0 0 6 6 Art of Multiprocessor Programming
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37 add(6) find() predecessors Lock them 6 2 2 5 5 8 8 7 7 9 9 0 0 0 0 0 0 6 6 Art of Multiprocessor Programming
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38 add(6) find() predecessors Lock them Validate 6 2 2 5 5 8 8 7 7 9 9 0 0 0 0 0 0 6 6 Optimistic approach Art of Multiprocessor Programming
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39 add(6) 8 8 7 7 9 9 2 2 5 5 0 0 find() predecessors Lock them Validate Splice 0 6 6 0 0 0 Art of Multiprocessor Programming
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40 add(6) find() predecessors Lock them Validate Splice Unlock 8 8 7 7 9 9 2 2 5 5 0 0 6 6 0 0 0 0 0 Art of Multiprocessor Programming
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41 remove(6) 8 8 7 7 9 9 2 2 5 5 0 0 6 6 0 0 0 0 0 0 Art of Multiprocessor Programming
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42 remove(6) find() predecessors 8 8 7 7 9 9 2 2 5 5 0 0 6 6 0 0 0 0 0 0 Art of Multiprocessor Programming
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43 remove(6) find() predecessors Lock victim 8 8 7 7 9 9 2 2 5 5 0 0 6 6 0 0 0 0 0 0 Art of Multiprocessor Programming
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44 8 8 7 7 9 9 2 2 5 5 0 0 6 6 remove(6) find() predecessors Lock victim Set mark (if not already set) 0 0 0 0 0 Logical remove… Art of Multiprocessor Programming
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45 8 8 7 7 9 9 2 2 5 5 0 0 6 6 remove(6) find() predecessors Lock victim Set mark (if not already set) Lock predecessors (ascending order) & validate 0 0 1 0 0 0 Art of Multiprocessor Programming
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46 remove(6) find() predecessors Lock victim Set mark (if not already set) Lock predecessors (ascending order) & validate Physically remove 8 8 7 7 9 9 2 2 5 5 0 0 6 6 0 0 1 0 0 0 Art of Multiprocessor Programming
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47 remove(6) find() predecessors Lock victim Set mark (if not already set) Lock predecessors (ascending order) & validate Physically remove 8 8 7 7 9 9 2 2 5 5 0 0 6 6 0 0 1 0 0 0 Art of Multiprocessor Programming
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48 remove(6) find() predecessors Lock victim Set mark (if not already set) Lock predecessors (ascending order) & validate Physically remove 8 8 7 7 9 9 2 2 5 5 0 0 6 6 0 0 1 0 0 0 Art of Multiprocessor Programming
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49 remove(6) find() predecessors Lock victim Set mark (if not already set) Lock predecessors (ascending order) & validate Physically remove 8 8 7 7 9 9 2 2 5 5 0 0 6 6 0 0 1 0 0 0 Art of Multiprocessor Programming
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50 remove(6) find() predecessors Lock victim Set mark (if not already set) Lock predecessors (ascending order) & validate Physically remove 8 8 7 7 9 9 2 2 5 5 0 0 0 0 0 0 0 Art of Multiprocessor Programming
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51 contains(8) find() & not marked 8 8 7 7 9 9 2 2 5 5 0 0 6 6 0 0 0 0 0 0 Art of Multiprocessor Programming
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52 contains(8) 8 8 7 7 9 9 2 2 5 5 0 0 6 6 0 0 0 0 0 0 Node 6 removed while traversed Art of Multiprocessor Programming
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53 contains(8) 8 8 7 7 9 9 2 2 5 5 0 0 6 6 0 0 0 0 0 Node removed while being traversed Art of Multiprocessor Programming
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54 contains(8) 8 8 7 7 9 9 2 2 5 5 0 0 6 6 0 0 0 0 0 Prove: an unmarked node (like 8) remains reachable Art of Multiprocessor Programming
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55 8 8 7 7 9 9 2 2 5 5 0 0 6 6 remove(6): Linearization Successful remove happens when bit is set 0 0 0 0 0 Logical remove… Art of Multiprocessor Programming
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56 Add: Linearization 8 8 7 7 9 9 2 2 5 5 0 0 Successful add() at point when fully linked Add fullyLinked bit to indicate this Bit tested by contains() 0 0 6 6 0 0 0 Art of Multiprocessor Programming
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57 contains(7): Linearization 8 8 7 7 9 9 2 2 5 5 0 0 6 6 0 0 0 0 0 When fully-linked unmarked node found Pause while fullyLinked bit unset Art of Multiprocessor Programming
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58 contains(7): Linearization 8 8 6 6 9 9 2 2 5 5 0 0 7 7 0 0 1 0 0 When do we linearize unsuccessful Search? 1 So far OK… Art of Multiprocessor Programming
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59 contains(7): Linearization 8 8 6 6 9 9 2 2 5 5 0 0 7 7 0 0 0 0 When do we linearize unsuccessful Search? 7 7 But what if a new 7 added concurrently? Art of Multiprocessor Programming
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60 contains(7): Linearization 8 8 6 6 9 9 2 2 5 5 0 0 7 7 0 0 0 0 When do we linearize unsuccessful Search? 1 7 7 Prove: at some point 7 was not in the skip list Art of Multiprocessor Programming
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61 A Simple Experiment Each thread runs 1 million iterations, each either: –add() –remove() –contains() Item and method chosen in random from some distribution Art of Multiprocessor Programming
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62 Lazy Skip List: Performance Multiprogramming Art of Multiprocessor Programming
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63 Lazy Skip List: Performance Multiprogramming Higher contention Art of Multiprocessor Programming
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64 Lazy Skip List: Performance Multiprogramming Unrealistic Contention Art of Multiprocessor Programming
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65 Summary Lazy Skip List –Optimistic fine-grained Locking Performs as well as the lock-free solution in “common” cases Simple Art of Multiprocessor Programming
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66 This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.Creative Commons Attribution-ShareAlike 2.5 License You are free: –to Share — to copy, distribute and transmit the work –to Remix — to adapt the work Under the following conditions: –Attribution. You must attribute the work to “The Art of Multiprocessor Programming” (but not in any way that suggests that the authors endorse you or your use of the work). –Share Alike. If you alter, transform, or build upon this work, you may distribute the resulting work only under the same, similar or a compatible license. For any reuse or distribution, you must make clear to others the license terms of this work. The best way to do this is with a link to –http://creativecommons.org/licenses/by-sa/3.0/. Any of the above conditions can be waived if you get permission from the copyright holder. Nothing in this license impairs or restricts the author's moral rights. Art of Multiprocessor Programming
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