Download presentation
Presentation is loading. Please wait.
Published byNaomi Barnett Modified over 9 years ago
1
Environment Design by Stefanie Kristiansson
2
Project Recap Jungle scene Frapped walk through video Simplicity Low poly environment modeling Textures with few maps
3
Modeling Polycount 50,000 vs 1,500,000 rendered triangles Maya Lowpoly straight to Unreal 3 Editor Static meshes Unreal 3 Editor Terrain Tool Built in automatic LODing and mipmapping
4
Texturing Painted style Maps Texture map, diffuse and ambient occlusion Texture size 256x256 to 516x516
5
Lighting Sunlight Feature Replaces manually placing individual lights throughout the terrain Acts like a light projected from a distant source Adds shadows which plays over the scene
6
Extras Animation Animated tree tops/leaves Water Pond, watering hole or fall Particles Fog
7
Scene Layout/Concept Exploration Obscured vision
Similar presentations
© 2025 SlidePlayer.com. Inc.
All rights reserved.