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The Computer Science Imperative for K-12 and Beyond TCEA 2016 3 February 2016 @HalSpeed @TACSEd @drfletcher88 @utstemcenter
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Computer Science for All $4 billion in funding for states to expand K-12 CS education Funding for NSF supported programs and professional learning communities thru CS10k – Exploring CS and AP CS Principles State-level CS education strategic plans Public-private partnerships to expand and deepen commitments to CS education 2 www.whitehouse.gov/csforall
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Remember What’s…Who’s Important 3
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Index of Changing Work Tasks in the U.S. Economy 1960-2009 4 Source: http://content.thridway.org/publications/714/Dancing-With-Robots.pdf Index Value: 1960 = 50
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Jobs Shifting in the Digital Era 5 Agrarian Workers (farmers) Industrial Workers (manufacturing) Creative/Digital Workers (knowledge & technology) Source: Richard Florida, Rise of the Creative Class (2002) and Dan Taylor (2013)
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7 Muscle to MachineMind to Machine
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8 Source: https://en.wikipedia.org/wiki/The_Singularity_Is_Near
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9 Source: http://www.weforum.org/reports/new-vision-education-unlocking-potential-technology 4. ICT literacy – Ability to use and create technology-based content, including finding and sharing information, answering questions, interacting with other people and computer programming
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10 Source: Code.org, Gallup
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11 Source: Code.org, Bureau of Labor Statistics, National Center for Education Statistics
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TACSE Objectives 12 “Traditional” CS Students Everyone Else, the “Digitally Illiterate” Digital Jobs Everyone Becomes “Literate” in the Digital Society 1B 1A Teach every student the foundational understanding of computer science Increase the number of students pursuing digital careers
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13 Computer Science
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14 Computer Programming
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15 Software Implementation
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18 Source: Code.org, Conference Board, Bureau of Labor Statistics
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Information Technology Industry Trends 19 Source: http://www.indeed.com/jobtrends/information-technology-industry
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22 Source: http://austintechnologycouncil.org/atc-shares-preliminary-findings-of-tech-talent-study/
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High School Computer Science in Texas 23
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74.3(b)(2)(I) 74.3(b)(2)(I) Tech App Curriculum Requirement – every district must offer, and 74.3(b)(4) 74.3(b)(4) each student must have the opportunity to participate in the following: Computer Science I AP Computer Science or At least two (2) of the following: Computer Science III Digital Art and Animation Digital Communications in the 21st Century Digital Design and Media Production Digital Forensics Digital Video and Audio Design Discrete Mathematics for Computer Science Fundamentals of Computer Science Game Programming and Design Independent Study in Evolving/Emerging Technologies Independent Study in Technology Applications Mobile Application Development Robotics Programming and Design 3-D Modeling and Animation Web Communications Web Design Web Game Development Computer Science II Curriculum Requirement 24 Source: http://ritter.tea.state.tx.us/rules/tac/chapter074/ch074a.html
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74.12(b)74.12(b) A student must demonstrate proficiency in the following: 74.12(b)(5) 74.12(b)(5) Languages other than English (LOTE)—two credits Graduation Requirement 25 Source: http://ritter.tea.state.tx.us/rules/tac/chapter074/ch074b.html Two credits in computer programming languages selected from Computer Science I, II, and III or Any two levels of the same language Note: 74.12(b)(5)(A)(iii) regarding expiration date to use computer science for LOTE credit due to be removed from TAC in April
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74.13(f)74.13(f) A student may earn any of the following endorsements A. CTE (Ch. 130) B. Computer Science (Ch. 126) C. Mathematics Endorsement Requirement 26 Source: http://ritter.tea.state.tx.us/rules/tac/chapter074/ch074b.html D. Science E. A combination of two of the above A. CTE (Ch. 130) B. English C. Technology Applications (Ch. 126) D. A combination of the above 1. STEM 2. Business and Industry
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Texas Chapter 130: Career and Technical Education C. Arts, A/V Technology and Communications K. Information TechnologyO. STEM Video Game Design IComputer ProgrammingRobotics and Automation Video Game Design IIAdvanced Computer ProgrammingComputer Science and Software Engineering Video Game Design IIIWeb Technologies Database Programming 27
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28 Texas Chapter 126: Technology Applications C. High SchoolD. Other Technology Application Courses Fundamentals of Computer Science [S]AP Computer Science A [S] Computer Science I [S]AP Computer Science Principles Computer Science II [S]IB Computer Science SL [S] Computer Science III [S]IB Computer Science HL [S] Digital Forensics [S] Discrete Mathematics for Computer Science [S] Game Programming and Design [S] Mobile Application Development [S] Robotics Programming and Design [S] Web Communications [B] Web Design [B] Web Game Development [B] Independent Study in Evolving/Emerging Tech [B] [S] - can satisfy the STEM endorsement; [B] - can satisfy Business & Industry endorsement
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29 TEA PEIMSCourseTEKSTeacher FTEStudent Enroll N1300993Video Game Design ICTE - A/V32.403,808 N1300994Video Game Design IICTE - A/V0.4335 13027600Computer ProgrammingCTE - IT68.118,527 13027700Advanced Computer ProgrammingCTE - IT16.12941 13027900Web TechnologiesCTE - IT101.7110,714 13037000Robotics & AutomationCTE - STEM53.274,738 N1303768CS and Software EngineeringCTE - STEM4.81672 03580140Fundamentals of CSTech App14.211,368 03580200CS ITech App96.6113,935 03580300CS IITech App13.85889 03580350CS IIITech App6.59384 03580380Game Programming & DesignTech App13.521,887 03580390Mobile App DevelopmentTech App6.38637 03580395Robotics Programming & DesignTech App10.83719 03580820Web DesignTech App30.733,877 03580830Web Game DevelopmentTech App1.48166 A3580100AP CS ATech App55.286,322 I3580200IB CS (SL/HL)Tech App2.16/1.67168/84 Source: ritter.tea.state.tx.us/adhocrpt/adfte.html (2014-15)
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Texas Computer Science Task Force Met on Oct 8, 2014 at Austin Chamber of Commerce 15 people representing CS teachers, edtech business, higher ed, TCEA, CTAT, Code.org, College Board, ISD leaders and policymakers Built consensus around key barriers and recommendations http://www.thetrc.org/computer-science-resources/ 30
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Texas Computer Science Task Force 31 Source: Carol Fletcher, Building the Texas Computer Science Pipeline
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AP CS Principles – 2016-2017 Computational Thinking Practices 1.Connecting Computing 2.Creating Computational Artifacts 3.Abstracting 4.Analyzing Problems and Artifacts 5.Communicating 6.Collaborating apcsprinciples.org Big Ideas 1.Creativity 2.Abstraction 3.Data and Information 4.Algorithms 5.Programming 6.The Internet 7.Global Impact 32
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AP Computer Science AAP Computer Science Principles Curriculum is focused on object-oriented programming and problem solving Curriculum is built around fundamentals of computing including problem solving, working with data, understanding the internet, cyber security, and programming Java is the designated programming languageTeachers choose the programming language(s) Encourages skill development among students considering a career in computer science and other STEM fields Encourages a broader participation in the study of computer science and other STEM fields AP assessment experience Multiple-choice and free-response questions (written exam) AP assessment experience: Two performance tasks students complete during the course to demonstrate the skills they have developed (digital artifacts) Multiple-choice questions (written exam) 33
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AP CSP Curricula 34 http://www.cs.utexas.edu/~engage/ https://www.pltw.org/our-programs/pltw-computer-science http://mobile-csp.org/ https://code.org/educate/csp http://bjc.berkeley.edu/
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Introduction to Computer Science (½ year) AP Computer Science Principles (1 year) [aka Computer Science and Software Engineering] PLTW Computer Science Curriculum 35 Source: https://www.pltw.org/pltw-computer-science-curriculum AP Computer Science A (1 year) [aka Computer Science Applications] Cybersecurity (½ year) Computational Problem Solving (1 year)
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CS High School Pathway Idea Introductory Course (e.g. Fundamentals of CS, Computer Programming, CS I) Mobile-Cloud Mobile Web & Mobile Apps Cloud Apps AP Computer Science Principles Game Design/ Development Robotics Programming Cybersecurity Machine Learning/AI 36 Data Analytics
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Fundamentals of Computer Science AP Computer Science Principles or One (1) of the following: Computer Science III Digital Forensics Discrete Mathematics for Computer Science Game Programming and Design Independent Study in Technology Applications Mobile Application Development Robotics Programming and Design IB Computer Science SL IB Computer Science HL Computer Science I Computer Science Pathway Using Tech Apps 37 AP Computer Science A or Computer Science II
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AP Computer Science Principles or Two (2) of the following: Computer Science III Digital Forensics Discrete Mathematics for Computer Science Game Programming and Design Independent Study in Technology Applications Mobile Application Development Robotics Programming and Design IB Computer Science SL IB Computer Science HL Computer Science II Computer Science Pathway Using Tech Apps 38 Computer Science I or Fundamentals of Computer Science AP Computer Science A or
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Leander Computer Science Course Sequence 39
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40 Start Fundamentals of Computer Science with Robotics AP CS Principles Computer Science I (Pre-AP) AP Computer Science A Mobile App Dev Computer Science Independent Study
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Professional Development WeTeachCS 41
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WeTeachCS – Overview 42
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WeTeachCS – Central Texas Teacher Professional Development Opportunities 43 Date Event Jan. 23-Feb. 28, 2016 Austin STEMpreneurship Teacher Workshops With Raspberry Pi in partnership with student program and 3 Day Start Up; Registration Closed February 24-25, 2016 Austin CSP Mini-Conference CS Principles Mini-Conference: Registration Open June 7-9, 2016 Austin CS Summit App Inventor, AP CS Principles, Resources for teaching CS, Scratch, Python, Developing 4-year course sequences June 13-16, 2016 Austin College Board APSI * Computer Science Principles July 6-8, 2016 Austin First Bytes Teacher Workshop Partnership with UT Austin Dept. of Computer Science July 11-14, 2016 Austin College Board APSI * Computer Science A for NEW CS teachers July 25-28, 2016 Austin College Board APSI in partnership with TCU * Computer Science A for EXPERIENCED CS teachers * TRC is paying for travel and lodging – details TBD
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WeTeachCS – Statewide Teacher Professional Development Opportunities (1) 44 Teach CSJanuary 13-14, 2016Austin STEMpreneurship Teacher WorkshopJanuary 23-February 28, 2016Austin TCEA 2016 Conference & ExpositionFeb 1-5, 2016Austin TRC CS Network MixerFeb 3, 2016Austin CSP Mini-ConferenceFebruary 24-25, 2016Austin CS SummitJune 6-8, 2016Austin TRC Annual MeetingJune 21-23, 2016Austin First Bytes Teacher WorkshopJuly 6-8, 2016Austin Hands-On with Security and Nature workshopsApril 2016College Station Hands-On with Hardware workshopsMarch 2016College Station AP CS Principles workshopJune 2016College Station Bootstrap: Video Game Programming with AlgebraMay 14, 16, & 17, 2016Dallas Summer InstituteUnknownDallas 5 day Training-of-Trainers (TOT)UnknownDallas Teach CSUnknownDallas Teach CS at Houston ISDMarch 22-23, 2016Houston Introduction to Coding and Computational ThinkingJune 13-15, 2016Houston Bootstrap: Video Game Programming with AlgebraJune 27-29, 2016Houston Teach CS at ESC 18May 6-7, 2016Midland
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WeTeachCS – Statewide Teacher Professional Development Opportunities (2) 45 Basics of computational thinking into core content classroom activitiesJan/Feb 2016 (2 Saturdays)Rio Grande Valley Incorporation of computational thinking activities into grade/content specific teacher created lesson exemplars May 2016 (Saturday)Rio Grande Valley Conference for the Advancement of Mathematics Teaching (CAMT)June 29-July 1, 2016San Antonio ScratchUnknownTyler RoboticsUnknownTyler Mobile app developmentUnknownTyler Bring business partners together with area teachers and district personnel UnknownTyler College Board APSI (Computer Science Principles)June 13-16, 2016Location TBA College Board APSI (for NEW teachers)July 11-14, 2016Location TBA College Board APSI (for EXPERIENCED teachers)July 25-28, 2016Location TBA Keep Calm and Java On (Java Programming)Feb 2016Online KCJO Spring Cohort (Java Fundamentals)March 21st - May 11thOnline KCJO Spring Cohort (Java Programming)May 16-25, 2016Online
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Keep Calm and Java On – Spring 2016 46 Java Fundamentals March 21 – May 11, 2016 Java Programming May 16 – May 25, 2016 Online Training
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TRC CS Network Blog 47 TRC CS NETWORK BLOG
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Teach CS 8-12 Certificate Incentive Program 48 This program provides an opportunity for Texas educators to apply for a one-time stipend through The University of Texas at Austin, Center for STEM Education. = $1,000 Details on TRC Website
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Teach CS Online Course in EdX 49 June 2016
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Thank You Slides posted to TCEA app and www.slideshare.net/hal_speed/ Session 161454 50
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