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Deterministic Distributed Resource Discovery Shay Kutten Technion David Peleg Weizmann Inst. Uzi Vishkin Univ. of Maryland & Technion
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Distributed Resource Discovery [HLL99] pointer The corresponding directed graph (on nodes A,B,C): (assumption: weakly connected) Problem: compute the connected component router A C B A BC
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Distributed Resource Discovery- [Harcol-Balter, Leighton, Lewin 1999] (“Names Dropper” protocol) Licensed to AKAMAI, a leading Web caching provider The resource discovery task: the set of servers changes Find the current set (towards deciding which Akamai server to assign to each user)
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Akamai servers need to learn how to reach each other via the Internet ( towards deciding which Akamai server is “ close ” to the user). Akamai Server Internet user CNN
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Think Distributed AB a pointer used by the algorithm (one per node, initially pointing at the node itself) AAddress “known” to Node A (“knowledge graph”) Mr. and Ms. B 132.12.16.64 IP street Interland a pointer used by the algorithm A?
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When the Algorithm is started A C D B Weakly connected directed graph a pointer used by the algorithm (one per node, initially pointing at the node itself) AAddress “known” to Node A (“knowledge graph”)
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Algorithm Actions A C D B C (1)Node A learns C’s addr. From B, thus, directed edge (A C) is added to knowledge graph.
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Algorithm Actions A C D B C (1)Node A learns C’s addr. From B, thus, directed edge (A C) is added to knowledge graph. (2) Node D who knows of C, change PTR to point at C, thus, pointer graph changes. D
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Algorithm Actions A C D B C (1)Node A learns C’s addr. From B, thus, directed edge (A C) is added to knowledge graph. (2) Node D who knows of C, change PTR to point at C, thus, pointer graph changes. D change
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Algorithm’s result pointers form star, knowledge graph is strongly connected, Plus, possibly, additional links (possibly clique).
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Model [HLL99] - s ynchronous (not necessary for our alg) - s imultaneously start (for our alg: just “ close ” ) - complete comm. Graph Complexity: #Msgs ( connections [HLL99] ), #bits (#pointers*log n ), time (#rounds)
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Motivation (2) Gnutella Napster server (mp3 music files) I have “ Love Song ” I want “ Love Song ” I have “ Madonna ”
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Motivation (2) Gnutella Napster server I have Love Song I want Love Song A Ask A
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Motivation (2) Gnutella Napster server I want Love Song A Ask A
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Motivation (2) Gnutella Napster server A Ask A Love Song
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Motivation (2) Gnutella vs. Napster Napster server If the court closes The service collapsed
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Motivation (2) Gnutella vs. Napster Napster serverIf the court closes The service collapsed
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Motivation (2) Gnutella vs. Napster Napster server If the court closes the service collapses
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Motivation (2) Gnutella vs. Napster Napster server If the court closes the service collapses Gnutella: attempts to solve by having every client=server Same problem: user knows some others find more increase connectivity to withstand disconnections
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Motivation(2) Gnutella Users get disconnected often Bob Carol Initially Alice knows only Bob & Carol (personally, or from ICQ, or from Google…) and can connect via them To others they know. Alice David
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Motivation(2) gnutella Users get disconnected often Bob Carol Initially Alice knows only Bob & Carol (personally, or from ICQ, or from Google…) Alice learned from Carol how to reach David, so that when Bob & Carol are not online Alice is still connected. Alice David
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Motivation: “ Peer to Peer ” Applications (P2P) (1) Akamai http://www.akamai.com 1999 (2) Gnutella http://gnutella.wego.com (originally Nullsoft (Winamp)) 2000 (3) Gpulp: general Purpose Location Protocol http://www.gpulp.com (4) Genny http://www.gnutelladev.com (5) Freenet http://freenet.sourceforge.net 2000 (6) JXTA http://www.jxta.org (Sun Microsystems ) April 2001 (7) Retsina: Discovery of Infrastructure in Multi- Agent Systems (CMU)
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This paper [HLL99] deterministic randomized termination detection no detection O(log n) rounds O(log n) O(n log n) messages O(n log n) O(E log n) bits O(n log n) 2 2 232 0
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Algorithm strategies D E F G H I (1) Shrink tall trees to make them stars [SV82] 12 5 (2) Merge stars to get one tree (changed from [SV82]) (3) Carefully connect weakly connected (explained later; one of the differences from [Shiloach, Vishkin 82])
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Example of a technique taken from [SV82] (Handling tall trees in “pointer graph”) D E F G H I C B A Shortcuts [SV82]
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D E F G H I C B A Handing tall trees in “pointer graph” (cont.) Shortcuts ([SV82] Each child learns the pointer to its grandparent
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D E F G H I C B A Shortcuts Handing tall trees in “pointer graph” (cont.)
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Algorithm: An Example of a Technique different than [SV82] (weakly connected directed graph) Without an additional technique, may take (n) time: A Worst case (only A is active, its star grows by 1 per phase): Phase 1
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(weakly connected diagraph) Without an additional technique, may take (n) time: A Worst case (only A is active, its star grows by 1 per phase): phase 2
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(weakly connected diagraph) Without an additional technique, may take (n) time: A Worst case (only A is active, its star grows by 1 per phase): phase n-1
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(weakly connected diagraph) Idea: star root A picks 2 neighbors (not just 1) in phase i. (In phase i there are only n/2 stars) i Prevent (n) time, and still do not send too many messages: Example: i=2 2 =4 A i i
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(weakly connected diagraph) Idea: A picks 2 neighbors (not just 1) in phase i. i Prevent (n) time: Some delicate points: resolving collisions, mixed topologies prove convergence in O(log n) phases A
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Correctness Lemma: No cycles are created (hook on smaller + non-star does not connect) Assured by a new technique: 3 7 Possible because of Weak connectivity!! 14 3750 30 200 No connection No cycle Lemma: always some active star
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Complexity Two kinds of progress in each phase: (1) A tall tree gets shallower by a constant factor. Obstacles: - # of star trees may grow because of (1) - Trees may get taller because of (2) But (with the right combination) there is a progress in the combination. (2) Active star roots merge.
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Conclusion - improved complexity in all measures (verifies [HLL99] conjecture, forecasting a simple algorithm with these complexities). - Deterministic. - Terminates (answers an open problem of Lipton). Further research - Adaptive algorithms (vs. “ one shot ” ) - Lower bounds? (in [CGK95] O(n) msgs for undirected case).
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