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Published byBernadette Hampton Modified over 9 years ago
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CS4201 Interactive Systems Project Raffles Letters Group
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What are we doing? Kinect: why 2
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Scenarios 3
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Related Works 9
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Project: Interactive Maps Features Navigating within the selected hand-drawn map Transition between different hand-drawn maps Selecting an interesting Location/Area information about that specific location information about related exhibits or library books 11
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Demonstration 12
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Limitations Preservation of original map Requires high quality digital scans in order for clear zooming Might be difficult for direct comparison (scale and accuracy) 13
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Kinect Limitations Limited to basic sets of gestures Requires an intuitive mapping rather than creative gestures Detection range Users need to stand at least 2 metres away from the Kinect Configuration of display and Kinect positions 14
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Interactive Prototype Observation: Swiping not intuitive Cause: Users had different expectations Solution: Adopted touchscreen standards 15
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Interactive Prototype Observation: Cyclic nature assumed Cause: Absence of proper visual clues Solution: Provide thumbnails and include cyclic behavior 16
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Interactive Prototype Observation: Low tolerance for unresponsiveness Cause: Unresponsiveness translates into fatigue Solution: Strike balance between sensitivity and usability 17
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Future Directions Map comparison Allow side-by-side comparison between 2 maps Fine tuning interface Enhances the overall feel of the application 18
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Insert mockups 19
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Future Directions Adding animation Useful for first time users Attractive and enticing 20
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THE END
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