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Advisor: Yeong-Sung Lin Presented by I-Ju Shih Defending against multiple different attackers Kjell Hausken, Vicki M. Bier 2011/3/14 1
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Agenda 2011/3/14 2 Introduction The model Analysis of the simultaneous game Two-period game when defender moves first Two-period game when attackers move first Comparing the three games Conclusions
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Agenda 2011/3/14 3 Introduction The model Analysis of the simultaneous game Two-period game when defender moves first Two-period game when attackers move first Comparing the three games Conclusions
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Introduction 2011/3/14 4 A great deal of research in the past decade has been concerned with conflicts between a single defender and a single attacker. Bier (2004) lays out the general rationale for a game- theoretic approach to such conflicts. Some recent work considers multiple attackers. Contests with multiple attackers can credibly be analyzed as rent-seeking models.
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Introduction 2011/3/14 5 One defender defends, and multiple heterogeneous attackers attack, an asset. This paper uses game theory and rent-seeking model for the interactions among the defender and the attackers. This paper models two such differences here- differences in the values they ascribe to the defended asset, and differences in their unit cost of attack. Most past literature has focused on sequential games in which the defender moves, this paper also considers games in which the defender moves simultaneously with the attackers, and games in which the attackers act first, leaving the defender to move second.
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Agenda 2011/3/14 6 Introduction The model Analysis of the simultaneous game Two-period game when defender moves first Two-period game when attackers move first Comparing the three games Conclusions
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The model 2011/3/14 7
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The model 2011/3/14 8 The basic model Players: This paper considers a game with one defender and n attackers, which gives a set of n + 1 agents. The agents compete for a valuable asset controlled by the defender. Strategies: Each attacker has the option of launching an attack, with the goal of acquiring a portion of the defender’s asset. Achieving a level of attack effort Ti is assumed to require an attack expenditure Fi(Ti), where əFi/əTi > 0. The defensive expenditure required to achieve t is f(t), where əf/ət > 0. For simplicity, f = ct and Fi = CiTi.
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The model 2011/3/14 9 The basic model Contest success functions: The contest between the defender and the attackers for the asset is assumed to take the common ratio form frequently used in the rent- seeking literature.
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The model 2011/3/14 10 The basic model Payoffs: The profits (payoffs or utility functions) u(t,T1,...,Tn) of the defender and Ui(t,T1,...,Tn) of attacker i are given by Sequence of play: Three scenarios are considered: the agents move simultaneously; the defender moves first; or the attackers move first.
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Agenda 2011/3/14 11 Introduction The model Analysis of the simultaneous game Two-period game when defender moves first Two-period game when attackers move first Comparing the three games Conclusions
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Analysis of the simultaneous game 2011/3/14 12 General analysis This paper solves for Nash equilibrium, defined such that no agent can benefit by unilaterally deviating from his equilibrium strategy. The first-order and second-order conditions for an interior solution are Solving for the interior solution gives
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Analysis of the simultaneous game 2011/3/14 13 General analysis Proposition 1. Conditions for deterrence in the simultaneous game: The defender gives up its asset if Attacker i ceases attacking if Proof. Follows from requiring t and Ti, respectively, to be non-negative in Eq. (4). When t>0,. When t<=0,
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Analysis of the simultaneous game 2011/3/14 14 General analysis The profits of the n + 1 agents are given by
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Analysis of the simultaneous game 2011/3/14 15 Special cases of the simultaneous game(one attacker) C/R = c/(k r), which means that the defender is disadvantaged with a ratio c/r that is k times as high as C/R for the attacker. When k > 1, the defender is disadvantaged. When 0 < k < 1, the attacker is disadvantaged. When k = 1, both agents are equally advantaged. Inserting n = 1 and C/R = c/(k r) in Eqs. (4) and (5) gives R=r
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Analysis of the simultaneous game 2011/3/14 16 Special cases of the simultaneous game(n attackers) Ci/Ri = C/R = c/(k r). Substituting into Eqs. (4) and (5) gives k>1, n>=2
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Analysis of the simultaneous game 2011/3/14 17 Special cases of the simultaneous game(n attackers) Proposition 2. Conditions for deterrence in the simultaneous game with homogeneous attackers: Assume that all attackers have equivalent characteristics, Ci/Ri = C/R=c/(kr). (a) If the defender is disadvantaged with k>=n/(n-1), then the defender ceases investing, gives up the asset, and earns zero profit. (b) The attackers always attack. Proof. Follows from requiring t 0 in Eq. (7).
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Analysis of the simultaneous game 2011/3/14 18 Special cases of the simultaneous game(n attackers) k>=n/(n-1)
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Analysis of the simultaneous game 2011/3/14 19 Corner solutions of the simultaneous game when two agents remain(one defender and one attacker) Attacker i ceases attacking if When one attacker is removed from the game in this manner, the parameter n is reduced by one, and the resulting (revised) inequality for each of the remaining attackers is reevaluated. Assume there are only n = 2 attackers left, i and j. If Ci/Ri>=c/r + Cj/Rj, then attacker i ceases attacking. This means that only attacker j remains to compete with the defender. Solving the first-order conditions for the defender and attacker j gives
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Analysis of the simultaneous game 2011/3/14 20 Corner solutions of the simultaneous game when two agents remain(two attackers) The defender gives up its asset if Solving the first-order conditions for the n attackers gives
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Analysis of the simultaneous game 2011/3/14 21 Corner solutions of the simultaneous game when two agents remain Proposition 3. Conditions for deterrence in the simultaneous game when two agents remain: (a) When one attacker and one defender remain in the contest, the attacker does not withdraw regardless of how large Ci/Ri is, and the defender also does not withdraw. (b) When c/r is high, so that the defender withdraws, and two attackers remain, they never withdraw.
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Analysis of the simultaneous game 2011/3/14 22 Corner solutions of the simultaneous game when two agents remain Proof. Proposition 3(a) follows from Eq. (8), which shows that setting Ti = 0 leads to Tj > 0 and t > 0. Proposition 3(b) follows from Eq. (10), where setting t = 0 implies that Ti > 0 and Tj > 0. Contest success functions
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Analysis of the simultaneous game 2011/3/14 23 Numerical examples for the simultaneous game For simplicity, C1/R1 = 1. c/r+C2/R2<1 c/r+C2/R2>1
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Analysis of the simultaneous game 2011/3/14 24 Numerical examples for the simultaneous game c/r = C1/R1 = r = Ri = 1 for i = 1, 2.
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Analysis of the simultaneous game 2011/3/14 25 Numerical examples for the simultaneous game c/r = 1.5 and C1/R1 = 0.5, r = Ri = 1 for i = 1, 2.
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Agenda 2011/3/14 26 Introduction The model Analysis of the simultaneous game Two-period game when defender moves first Two-period game when attackers move first Comparing the three games Conclusions
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Two-period game when defender moves first 2011/3/14 27 General analysis This paper solves for a sub-game perfect equilibrium defined as follows: A strategy profile is a subgame perfect equilibrium if it represents Nash equilibrium of every subgame of the original game. A common method for determining subgame perfect equilibria in the case of a finite game is backward induction, which means that the second period is solved first, followed by the solution of the first period.
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Two-period game when defender moves first 2011/3/14 28 General analysis The first-order and second-order conditions of the n attackers for the second period are as given in Eq. (3), and imply the following results: To derive the new first-order and second-order conditions, we begin by summing up T1 + T2 +…+ Tn for the n attackers, yielding
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Two-period game when defender moves first 2011/3/14 29 General analysis Solving for the sum T1 + T2 +…+ Tn then yields Inserting (13) into the denominator in (2) and simplifying gives the defender’s first-period profit as follows:
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General analysis Differentiating u with respect to t to determine the defender’s first-order and second-order conditions for an interior solution gives Two-period game when defender moves first 2011/3/14 30
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Two-period game when defender moves first 2011/3/14 31 General analysis
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Two-period game when defender moves first 2011/3/14 32 General analysis Proposition 4. Conditions for deterrence in the sequential game when the defender moves first: (a) The defender gives up its asset, and is deterred from investing in defense, if (b) Attacker i ceases attacking if Proof. Follows from Eqs. (15) and (17), and the fact that t and Ti must be nonnegative.
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Two-period game when defender moves first 2011/3/14 33 Special cases when defender moves first(one attacker) Letting n = 1 and C/R = c/(k r) in Eqs. (15), (17), and (18) gives When k > 1, the attacker has a second-mover disadvantage compared with the simultaneous game. When k <= 1/2, the attacker does not attack, and earns zero profit.
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Two-period game when defender moves first 2011/3/14 34 Special cases when defender moves first(n attackers) Letting Ci/Ri =C/R = c/(k r) in Eqs. (15), (17), and (18) gives
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Two-period game when defender moves first 2011/3/14 35 Special cases when defender moves first(n attackers) Proposition 5. Equilibrium solutions for the sequential game with homogeneous attackers and defender when the defender moves first: When C/R = c/r (so k = 1) and r = Ri, the defender invests as much as all n attackers taken together (t/Ti = n), and earns as much profit as all n attackers taken together (u/Ui = n). The defender’s profit is inversely proportional to n, while each attacker’s profit is inversely proportional to n 2. Proof. Follows from Eq. (20) when k = 1.
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Two-period game when defender moves first 2011/3/14 36 Special cases when defender moves first(n attackers) Proposition 6. Conditions for deterrence in the sequential game with homogeneous attackers when the defender moves first: Assume Ci/Ri = C/R. (a) If the defender is disadvantaged with k>=n/(n-1), then the defender ceases investing, gives up the asset, and earns zero profit. (b) The attackers will all withdraw whenever k <= n/(n + 1). Proof. Follows from Eq. (20), and the fact that t and the Ti are non-negative.
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Two-period game when defender moves first 2011/3/14 37 Special cases when defender moves first(n attackers) k>=n/(n-1) k<=n/(n+1) n/(n-1)<k<n/(n+1)
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Two-period game when defender moves first 2011/3/14 38 For simplicity, C1/R1 = 1.
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Two-period game when defender moves first 2011/3/14 39 c/r = C1/R1 = r = Ri = 1 for i = 1, 2.
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Two-period game when defender moves first 2011/3/14 40 c/r = 1.5 and C1/R1 = 0.5, r = Ri = 1 for i = 1, 2.
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Agenda 2011/3/14 41 Introduction The model Analysis of the simultaneous game Two-period game when defender moves first Two-period game when attackers move first Comparing the three games Conclusions
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Two-period game when attackers move first 2011/3/14 42 General analysis The defender’s first-order condition for the second period is given by the first equation in (3). The first-period profits of attacker i as The first-order conditions for an interior solution gives
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Two-period game when attackers move first 2011/3/14 43 General analysis Summing up the Ti for the n attackers gives which can be solved to yield Inserting Eq. (25) into Eqs. (21) and (23) gives
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Two-period game when attackers move first 2011/3/14 44 General analysis Proposition 7. Conditions for deterrence in the sequential game when the attackers move first: The defender gives up its asset if Attacker i ceases attacking if Proof. Follows from Eq. (26), the non-negativity of t and the Ti. In the simultaneous game and the defender moves first: The defender gives up its asset if
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Two-period game when attackers move first 2011/3/14 45 Special cases when attackers move first(one attacker) n = 1 and C/R = c/(k r) into Eqs. (26) and (27) gives When k > 1, the (single) attacker invests more than the defender does, and earns a higher profit. When k >=2, the defender is so disadvantaged that it ceases defending.
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Two-period game when attackers move first 2011/3/14 46 Special cases when attackers move first(n attackers) Let Ci/Ri = C/R = c/(k r). In this case, Eqs. (26) and (27) give Proposition 8. Equilibrium solutions for the sequential game when the attackers move first: When k=1, then Ti/t = (2n-1)/n, Ui/u = (2n-1)/n. The defender’s profit is inversely proportional to n 2, while the profit of any given attacker decreases more slowly than 1/n 2 when there are multiple attackers (since 2n-1 > n when n > 1). Proof. Follows from Eq. (29) when k = 1.
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Two-period game when attackers move first 2011/3/14 47 Special cases when attackers move first(n attackers) Proposition 9. Conditions for deterrence in the sequential game with homogeneous attackers when the attackers move first: Assume Ci/Ri = C/R. If k>=2n/(2n-1), then the defender ceases investing, gives up the asset, and earns zero profit, and the attackers never withdraw. Proof. Follows from Eq. (29), and the fact that t and Ti must be non-negative. In the defender moves first game: If k>=n/(n-1), then the defender ceases investing, gives up the asset, and earns zero profit.
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Two-period game when attackers move first 2011/3/14 48 Special cases when attackers move first(n attackers) k>=2n/(2n-1)
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Two-period game when attackers move first 2011/3/14 49 Special cases when attackers move first C1/R1 = 1.
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Two-period game when attackers move first 2011/3/14 50 Special cases when attackers move first c/r = C1/R1 = r = Ri = 1 for i = 1, 2.
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Two-period game when attackers move first 2011/3/14 51 Special cases when attackers move first c/r = 1.5 and C1/R1 = 0.5, r = Ri = 1 for i = 1, 2.
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Agenda 2011/3/14 52 Introduction The model Analysis of the simultaneous game Two-period game when defender moves first Two-period game when attackers move first Comparing the three games Conclusions
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Comparing the three games 2011/3/14 53 a single attacker
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Comparing the three games 2011/3/14 54 n attackers In the simultaneous game and the defender moves first game: If k>=n/(n-1), then the defender ceases investing, gives up the asset, and earns zero profit. In the attackers move first game: If k>=2n/(2n-1), then the defender ceases investing, gives up the asset, and earns zero profit.
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Comparing the three games 2011/3/14 55 n attackers Proposition 10. (a) When, the defender gives up its asset when moving second, but not otherwise. (b) When c/r is below the appropriate thresholds in Propositions 4 and 7, respectively, one or more attackers will cease attacking in the simultaneous game and when moving second, but not when moving first. Proof. Follows from comparing Propositions 1, 4, and 7.
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Comparing the three games 2011/3/14 56
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Agenda 2011/3/14 57 Introduction The model Analysis of the simultaneous game Two-period game when defender moves first Two-period game when attackers move first Comparing the three games Conclusions
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2011/3/14 58 In the model considered here, one defender defends an asset, and multiple heterogeneous attackers attack it. This paper shows how the defense and attack efforts and the profits of the attackers depend on the unit costs of defense and attack, and on the agents’ valuations of the asset. Three scenarios are considered: first, a simultaneous game in which all agents move simultaneously; second, a two- period game in which the defender moves first; and third, a two-period game in which the attackers move first.
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Conclusions 2011/3/14 59 In particular, games where the defender moves first are frequently encountered in practice. Agents with high unit costs of attack or defense withdraw, but two agents always remain in the simultaneous game either one attacker and one defender, or two attackers. For a special case in the simultaneous game, this paper shows that if all attackers have equivalent characteristics, the defender withdraws when sufficiently disadvantaged, but the attackers always attack. For the sequential game, it is possible for only one agent to remain in the contest, and enjoy the entire value of the asset.
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Conclusions 2011/3/14 60 Interestingly, the results show that the presence of one particularly strong attacker can cause other attackers to withdraw from the contest. Moreover, a sufficiently advantaged defender will be able to deter all attackers by moving first, while at least one attacker will always remain in the contest in a simultaneous game, or when the attackers move first. This demonstrates the importance of proactive defense, especially for strong defenders.
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2011/3/14 61 Thanks for your listening.
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