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LET’S REVIEW Why not?. What effects might the ACTFL guidelines have on teaching? Focus on what you do with the language rather than grammar principles.

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Presentation on theme: "LET’S REVIEW Why not?. What effects might the ACTFL guidelines have on teaching? Focus on what you do with the language rather than grammar principles."— Presentation transcript:

1 LET’S REVIEW Why not?

2 What effects might the ACTFL guidelines have on teaching? Focus on what you do with the language rather than grammar principles. One teacher says to students, after chapter 8 you will be able to use the imperfect….. Another teacher says, after chapter 8 you’ll be able to share experiences from your childhood, talk about things you did when you were a kid etc.

3 Skill getting V. Skill using Pseudo communication Learning structures Teacher-centered Controlled speech Structured/focused (predictable) Complete sentences Slow rate of speech Systematic correction Interaction, communication Accomplishing tasks Student-centered Creative use of language Open-ended, Spontaneous activities Incomplete when appropos Natural rate when possible Delayed correction

4 DiPietro???  What’s diff. between role-plays, simulations and scenarios?  Role play example:  You are in a restaurant. The waiter comes to take your order. You look at the menu and tell the waiter what you want.  Waiter introduce yourself to the customer, explain that fried okra is the chef’s specialty. Ask what the customer would like to eat and drink.

5 DiPietro (Cont.)  Simulation:  Roles: Owner: Restaurant is to be reviewed by the food critic, tell waiter to give good service and suggest best entrees Waiter: Wait on food critic, Follow orders of the owner Restaurant Customer: Evaluate food and service, Make obs. to your companion Dinner Companion: Food not bad, don’t like service, Express opinions to critic.  Focus is on “speech function”  What do Role plays and Simulations lack?  Non-language related problem to solve

6  Groups of Two  Look at these textbooks  Create a good Role-Play to be used as a Skill-Getting activity.  You have 5 mins. – Go!

7 Types of Tasks  Guessing games  Finding connections  Ideas from a central theme  Implications/Interpretation  Comparing  Detecting differences  Putting in order  Priorities  Charades, pictionary, 20 questions  Connecting pairs, combine into story  Associations, Uses of object, What will you need?  Doodles, pictures, character studies, forseeing results  Odd man out, categories  Two similar pictures how different, Alibi, Spy  Pic. Sequence, sentence sequence  Rating, survival games

8 Speaking Activities  Choosing candidates  Layout problems  Combining versions  Compound activities  Debates  Publicity campaign  Which are your favorites?  Prize winners, Heirs, Prisoners, Victims  Zoo, Couples, Dinner parties  Compare texts, some bad info. Some good make logical story.  Read letter, group writes a response.  Groups get a side of an issue, time limits  Save the whales, stop smoking What would you like to practice???

9 Create a good open-ended activity(ies) to develop fluency and communicative ability.  ‘The more confidently you can answer yes to each of these questions, the more task-like the activity.  1. Will the activity engage learners' interest?  2. Is there a primary focus on meaning?  3. Is there a goal or an outcome?  4. Is success judged in terms of outcome?  5. Is completion a priority?  6. Does the activity relate to real world activities?  And duh, Interaction-Do they have to talk to complete the objective?

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