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Serious Games på den internationale scene og Danmarks potentiale PhD, Cand. Psych. Simon Egenfeldt-Nielsen Assistant Professor IT-University Copenhagen.

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Presentation on theme: "Serious Games på den internationale scene og Danmarks potentiale PhD, Cand. Psych. Simon Egenfeldt-Nielsen Assistant Professor IT-University Copenhagen."— Presentation transcript:

1 Serious Games på den internationale scene og Danmarks potentiale PhD, Cand. Psych. Simon Egenfeldt-Nielsen Assistant Professor IT-University Copenhagen CEO Serious Games Interactive 27. May 2010 Innogate sen@seriousgames.dk +45 40 10 79 69

2 Denmark: Losing or winning… A bit similar state to the games industry Interesting research, good brand name & some known companies However, we have not really moved forward the last years Lacking a real locomotive to push forward Recent funding initiatives on Serious Games: South-Korea Singapore United Kingdom France United States Research initiatives (few selected) Noe SGI PlayMancer SIREN Enercities CrisWare Global Serious Games…..

3 Little big Denmark… Geographic: Home market vs. int. market Sector: Health, military, education, advertising, museums, visualisation, architecture, ngos. Target groups: Adults, children, teens, elders, girls, handicaps. Platform: Online, mobile, consoles, tablets, installations. Business approach: Work-for-hire, subscription, ads, digital, retail etc.

4 Denmark: What we have.. Strong tradition for play and learning A more problem-oriented and informal learning culture A more mature understanding of games A good learning & gaming brand A strong brand for children and learning What we really lack Big Players Funding Commercial sense Marketing knowledge Realistic ambitions

5 What lies ahead… Consolidations in companies (happening in UK/US) (ie. Caspian learning, Virtual Heroes and PixeLearning) More established channels Better praxis & knowledge with ‘buyers’ Globalization of products Even more target groups Even more areas of applications 3D plug-ins becomes industry standard Devices will be key to open new markets (touch screen)

6 Where to go…. >> Niche vs. main stream >> Little fish vs. big fish >> Upcoming platforms vs. established platforms >> New markets vs. mature markets Do you want to be global or local…? International market The Home Market

7 Contact info Company details Serious Games Interactive Griffenfeldsgade 7A, 4. floor DK - 2200 Copenhagen N www.seriousgames.dk My details: Simon Egenfeldt-Nielsen sen@seriousgames.dk | +45 40 10 79 69 www.egenfeldt.eu © Serious Games Interactive


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