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Published byMelvyn Reynold Green Modified over 9 years ago
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Heroic Archetypes (as developed by psychologist Carol Pearson)
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Preparatory Archetypes generally associated with family: child, parent
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The Innocent Quest: To remain in safety. Fear: Being abandoned. Dragon: Will deny it or seek outside rescue from it (dependency). Task: To gain fidelity (faithfulness) and discernment (insight, understanding). Virtue: Trust and optimism. Risk/Challenge: Blindness to own weaknesses.
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The Orphan Quest: To regain safety. Fear: Being exploited. Dragon: Will be victimized by it. Task: To process and feel pain fully. Virtue: Interdependence and realism.
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The Warrior Quest: To win. Fear: Weakness. Dragon: Will slay or confront it. Task: To fight only for what really matters. Virtue: Courage and discipline. Risk/Challenge: Overprotectiveness.
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The Altruist Quest: To help others. Fear: Selfishness. Dragon: Will take care of it and those it harms. Task: To give without maiming self or others. Virtue: Compassion and generosity. Risk/Challenge: Prone to martyrdom and enabling behaviors.
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Journey Archetypes generally associated with times of transition
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The Seeker Quest: To search for a better life. Fear: Conformity. Dragon: Will flee from it. Task: To be true to the deeper self. Virtue: Autonomy and ambition. Risk/Challenge: Oppositional (help is encumbrance).
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The Lover Quest: To gain bliss. Fear: Loss of love. Dragon: Will love it. Task: To follow bliss. Virtue: Passion and commitment.
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The Destroyer Quest: To metamorphosis. Fear: Annihilation. Dragon: Will allow dragon to destroy oneself. Task: To let go. Virtue: Humility. Risk/Challenge: Ruthlessness (putting others in danger)
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The Creator Quest: To gain identity. Fear: Of being illusionary. Dragon: will claim it as part of oneself. Task: To self-create and self-accept. Virtue: Individuality and vocation. Risk/Challenge: Overload.
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Return Archetypes generally associated with awakening and balance
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The Ruler Quest: To create order. Fear: Of creating chaos. Dragon: Will find constructive uses for it. Task: To take full responsibility. Virtue: Responsibility and control. Risk/Challenge: Temptation to dominate.
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The Magician Quest: To transform. (ultimately themselves) Fear: Of assuming evil sorcery/manipulation. Dragon: Will transform it. Task: To align self with the cosmos. Virtue: Personal power.
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The Sage Quest: To find truth. Fear: Deception. Dragon: To transcend it. Task: To attain enlightenment. Virtue: Wisdom and non- attachment/objectivity. Risk/Challenge: Temptation to be dogmatic.
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The Jester Quest: To enjoy life for its own sake. Fear: Of being not-alive. Dragon: Will play tricks on it. Task: To trust in the process of becoming. Virtue: Joy and freedom. Risk/Challenge: Prone to laziness and dissipation.
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