Download presentation
Presentation is loading. Please wait.
Published byCarmel Imogen Mathews Modified over 8 years ago
1
Ch. 0 - 2 Ch. 0 - 2 1 jcmt CSE 3302 CSE@UTA Programming Languages CSE3302 Programming Languages Dr. Carter Tiernan
2
Ch. 0 - 2 Ch. 0 - 2 2 jcmt CSE 3302 CSE@UTA Programming Languages programming language any a language that is intended for the expression of computer programs and is capable of expressing any computer program Ais
3
Ch. 0 - 2 Ch. 0 - 2 3 jcmt CSE 3302 CSE@UTA Programming Languages Why is this interesting? Although it’s possible to write any program in any language, it’s not equally easy to do so. Languages are the tools of the central activity of computer science The structure of language defines the boundaries of thought Motivation for and use of modern language facilities
4
Ch. 0 - 2 Ch. 0 - 2 4 jcmt CSE 3302 CSE@UTA Programming Languages Why is this useful? Learning language mechanisms can allow you to simulate such things even in a language that does not provide them Presents the most important principles for the design, evaluation, and implementation of programming languages
5
Ch. 0 - 2 Ch. 0 - 2 5 jcmt CSE 3302 CSE@UTA Programming Languages Principles Open the front cover of your textbook. Yes, right now.
6
Ch. 0 - 2 Ch. 0 - 2 6 jcmt CSE 3302 CSE@UTA Programming Languages Early computing Numeric programming with coding of instructions A “pseudo-code” was a primitive language that implemented the machine code operations with different, and hopefully easier to use, codes –interpreted or –(eventually) compiled
7
Ch. 0 - 2 Ch. 0 - 2 7 jcmt CSE 3302 CSE@UTA Programming Languages Constraints Very slow Very small memory Computer time cost more than programmer time For numeric programming - –Significant floating point calculations –Requirement for indexing data
8
Ch. 0 - 2 Ch. 0 - 2 8 jcmt CSE 3302 CSE@UTA Programming Languages What must a “pseudo-code” (or a programming language) do? Originally based on what the actual machine could do: Floating point arithmetic and comparisons Indexing Transfer of control I/O
9
Ch. 0 - 2 Ch. 0 - 2 9 jcmt CSE 3302 CSE@UTA Programming Languages Decisions to make (OK, just a few of them) Syntax? How large can addresses be? How long can instructions be? How should we code the operations? and so on…
10
Ch. 0 - 2 Ch. 0 - 2 10 jcmt CSE 3302 CSE@UTA Programming Languages The Principles (again) Identify elements most important to good programming language design Apply with flexibility Balance among contradictory Modeled on Strunk and White
11
Ch. 0 - 2 Ch. 0 - 2 11 jcmt CSE 3302 CSE@UTA Programming Languages Arithmetic vs. Comparison Calculate values Use operands Values created can be used or stored Test values Use operands Test results can be used or stored Test results may control program flow
12
Ch. 0 - 2 Ch. 0 - 2 12 jcmt CSE 3302 CSE@UTA Programming Languages Moving, Indexing & Looping [ Addresses ] Moving –Put a value into a memory address Indexing –Access a single element from a multiple element structure - an array Looping –Change the flow of the program back to a previous location
13
Ch. 0 - 2 Ch. 0 - 2 13 jcmt CSE 3302 CSE@UTA Programming Languages Input and Output Based on I/O devices and methods of the time –Punched cards –Paper tape –Keyboards {Not much to say about this one}
14
Ch. 0 - 2 Ch. 0 - 2 14 jcmt CSE 3302 CSE@UTA Programming Languages Program Structure Declarations Instructions Input data Interpreter Execution 1.Read instruction 2.Decode 3.Execute 4.Repeat steps with next instruction
15
Ch. 0 - 2 Ch. 0 - 2 15 jcmt CSE 3302 CSE@UTA Programming Languages Interpreter enhancements Program tracing –Breakpoints –Data trap Labels for statements and variables –Beginning of symbol table Translation
16
Ch. 0 - 2 Ch. 0 - 2 16 jcmt CSE 3302 CSE@UTA Programming Languages Symbolic Pseudo Code Syntax Punch cards led to fixed format fields Key punches only had upper case VAR format Prefix notation
17
Ch. 0 - 2 Ch. 0 - 2 17 jcmt CSE 3302 CSE@UTA Programming Languages Phenomenology Ampliative and Reductive Fascination and Fear Direct vs. Mediated (transparency) Focus and Action
18
Ch. 0 - 2 Ch. 0 - 2 18 jcmt CSE 3302 CSE@UTA Programming Languages Efficiency : Fortran Inclusion of floating point arithmetic and indexing in hardware exposed the overhead of interpreters John Backus of IBM recognized that language adoption would be based on : –Use of conventional mathematical notation –Highly efficient (machine) code produced
19
Ch. 0 - 2 Ch. 0 - 2 19 jcmt CSE 3302 CSE@UTA Programming Languages Adoption and Use of Fortran Development of a usable Fortran took 2 years (18 person/years) of effort (starting in 1955) Within a year and a half, approximately half the code being written for the IBM 704 machines was in Fortran Why? – Exceptionally clear documentation – Very sophisticated optimization techniques Many versions exist and are in use Book focuses on ANS Fortran IV (’66)
20
Ch. 0 - 2 Ch. 0 - 2 20 jcmt CSE 3302 CSE@UTA Programming Languages Fortran structure Subprograms –Parameters –COMMON blocks Declarative or Imperative (nonexecutable vs. executable) –Allocate, bind and initialize at declaration –Compute, control flow, or I/O Stages and phases of compilation
21
Ch. 0 - 2 Ch. 0 - 2 21 jcmt CSE 3302 CSE@UTA Programming Languages Imperative statements Assignment (=) is most important and most common computational statement Control structures developed to direct control to primitive statements –Structures were based on IBM 704 branches – GOTO used to transfer control with IF for selection and iteration – DO loop is only higher level construct Counted loop with CONTINUE Can be nested hierarchically
22
Ch. 0 - 2 Ch. 0 - 2 22 jcmt CSE 3302 CSE@UTA Programming Languages Fortran Control Issues Static and dynamic structure hard to see and correlate Confusion of GOTO plethora Weak typing DO-loop is optimized with all needed info for execution stated at the top Procedural abstraction – SUBROUTINE name ( input & output parameters ) – FUNCTION name ( input parameters )
23
Ch. 0 - 2 Ch. 0 - 2 23 jcmt CSE 3302 CSE@UTA Programming Languages Subroutines in Fortran CALL passes parameters and control RETURN passes control back to caller Allows modularity and encourages libraries Parameters passed by reference for efficiency but with side effects –Compare with pass by value-result Activation records save state
24
Ch. 0 - 2 Ch. 0 - 2 24 jcmt CSE 3302 CSE@UTA Programming Languages Fortran: Activation Record Nonrecursive subprogram invocation Contains all data needed to activate or restart a subprogram –Parameters –Instruction pointer (resumption address) –Dynamic link –Temporary storage
25
Ch. 0 - 2 Ch. 0 - 2 25 jcmt CSE 3302 CSE@UTA Programming Languages Fortran: Data Structures Scalars - integers, floating point –Integers, Hollerith constants (strings) –Double precision, complex, logical (boolean) Representation –Word-based –Appropriate to operations on the type Mathematical operations – Representation-independent –Overloaded for each type
26
Ch. 0 - 2 Ch. 0 - 2 26 jcmt CSE 3302 CSE@UTA Programming Languages Fortran: Data Structures Arrays Contiguous memory allocation for indexing –Column-major order Easy to optimize –Loop controls used array address to start –Subscript format was restricted –Index register increment easy to determine A(1) A(2) A(3) A(4)
27
Ch. 0 - 2 Ch. 0 - 2 27 jcmt CSE 3302 CSE@UTA Programming Languages Fortran: Data Issues Overloaded operators Integer type used for integers and character strings (Hollerith constants) No facilities for character manipulation Arrays are static –Dimensions must be constants –Limited to 3 dimensions
28
Ch. 0 - 2 Ch. 0 - 2 28 jcmt CSE 3302 CSE@UTA Programming Languages Fortran: Name structures Declaration does binding DATA statement does initialization Static allocation Fortran would automatically declare previously-unseen variables –“I through N” names assumed as integer – Major typo problems created Variable names are local scope Subprogram names are global scope
29
Ch. 0 - 2 Ch. 0 - 2 29 jcmt CSE 3302 CSE@UTA Programming Languages COMMON blocks Data sharing between subprograms Subprogram explicitly calls out the COMMON block to be used Aliasing EQUIVALENCE Share memory within a subprogram
30
Ch. 0 - 2 Ch. 0 - 2 30 jcmt CSE 3302 CSE@UTA Programming Languages Language Definition Lexics –The way characters are combined to form words and symbols Syntax –The way words and symbols are combined to form statements and expressions Lexical analysis (scanning) Syntactic analysis (parsing)
31
Ch. 0 - 2 Ch. 0 - 2 31 jcmt CSE 3302 CSE@UTA Programming Languages Fortran syntax Fixed-format columns –Free-format statement in columns 7 - 72 Ignored blanks (ugh!) No “reserved” words Allowed (quasi) algebraic notation Operator precedence Linear instruction sequence
32
Ch. 0 - 2 Ch. 0 - 2 32 jcmt CSE 3302 CSE@UTA Programming Languages First Generation Languages Machine dependence –Especially seen in control structures –And in primitive data types supported Non-nested and rely on GOTO One parameter passing mode Definite loops supported but not recursion Arrays Weak typing Static allocation and disjoint scoping of names Linear organization
33
Ch. 0 - 2 Ch. 0 - 2 33 jcmt CSE 3302 CSE@UTA Programming Languages Language Design Issues Interaction of features “Higher level” construct allows programmer to state what they want rather than how to do it “Regular” flow of control “Cost” of choices, e.g. Fortran efficiency
Similar presentations
© 2024 SlidePlayer.com. Inc.
All rights reserved.