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Wanderlust Pilot Usability Test Presented by Carolyn Scoville
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Value Proposition: "Collaborative exploration. Discover what is going on around you right now." Team Members: o Ari Ashkenazi o Brandon Bond o Carolyn Scoville o Sheena Kapur o Vince Blas Wanderlust App for Android
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Problem and Solution Previous Quarter's Design Major Design Changes and Why Method for User Study 3 Representative Tasks Experimental Results Suggested UI Changes Summary Overview
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Currently, people have difficulty finding something to do nearby when they have a small amount of free time to spend, and there is no way to see real time data about things currently going on. Furthermore, people will tend to stay at home even if they want to go do something when they do not have others to share the experience with. Problem
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This application, with the help of crowdsourcing, helps broadcast new events that you want to share with the public to make other people’s lives more enjoyable and exciting. Solution
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Previous Quarter's Design
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Previous Quarter's Design cont.
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Major Design Changes and Why
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New Navigation Bar - easier navigation Map tab - points of interest and MeetUps Points of Interest tab - list view, location field, and MeetUp button Major Design Changes and Why
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Added fields to the "create new MeetUp" screen - more versatile No more "share" button- invite through email Major Design Changes and Why cont.
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"Friends" tab - more social versatility Major Design Changes and Why cont.
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Profile tab - "at a glance" functionality Major Design Changes and Why cont.
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Method for User Study
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5 participants o 4 female, 1 male (2 were international students) o Age range: 20-26 o All were current or former UW students o Compensated with doughnuts Method for User Study
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Testing environment: ACM lounge in CS building Tools used: o Axure Prototype + script (1 person) o Task completion info + timer (1 person) o Video recording (1 person) o Picture taker (1 person) o Qualitative note taker (1 person) Method for User Study cont.
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Task-oriented measurements: participants were asked to rate the task after finishing it o Ease of use o Likeability Other measurements o Expected completion time vs actual o # of errors made Test Measures
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3 Representative Tasks
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Task 1: Browse Points of Interest "Please find the location named ‘Orange Statue’ located at N 51st St & Wallingford Ave N."
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“Arrange to hang out with their friend ‘Tom Cat’ at the ‘Diner’ at 7:00pm”. Task 2: Create a MeetUp
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“Create a New Point of Interest called ‘The Lodge’ at ‘2990 50th Ave NE’”. Task 3: Create a new Point of Interest
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Experimental Results
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Some users didn't see the 'x' button to close a tab Users wanted to use non-functional "search' and "filter" buttons Average completion time: 40.6 sec, error rate of.4 Average ease of use rating: 7/10 Average likeability rating: 7.4 /10 Experimental Results: Task 1
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Most users initially went to the "Friends" tab to create a MeetUp Some users wanted to create a MeetUp from the "Map" screen Average completion time: 65 sec, error rate of 1 Average ease of use rating: 7.2/10 Average likeability rating: 7 /10 Experimental Results: Task 2
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Some users didn't realize what POI stood for at first, tried to create a POI from the "Map" screen Some users didn't see the '+' button on the "POI" screen Average completion time: 46 sec, error rate of.4 Average ease of use rating: 8.3/10 Average likeability rating: 8 /10 Experimental Results: Task 3
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Suggested UI Changes
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Possibly change the "POI" tab to say "Point of Interest" to avoid confusion Let users create a MeetUp from the "Friends" tab Consider adding a "current location" button to the "Map" screen Suggested UI Changes
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Users thought the app was fairly easy to use once they figured out the terminology Based on feedback, we want to create as many points of entry for tasks as will be logical Summary
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Questions?
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