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Stone Librande Creative Director, EA/Maxis Supply Chain Elective B
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Divide up into 6 tables.Divide up into 6 tables. Each group will make a simple card game.Each group will make a simple card game. You are making WarioWare type games, not Risk. Different groups will be making different games.Different groups will be making different games. Details about each game will given at the table.Details about each game will given at the table. Design Mini-Games
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: Oil and other fuel sources. : Diamonds and other precious gems. : Metals and other structural materials. : “Futurium” and other high-tech components. Card Themes The numbers on the cards represent the quality of that resource. Ace of Clubs = 1 unit of low grade metal, 10 of Clubs = 1 unit of pure metal. Ace of Clubs = 1 unit of low grade metal, 10 of Clubs = 1 unit of pure metal.
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Nominate one person from each table to be a Trader.Nominate one person from each table to be a Trader. Traders travel back and forth between Miners and Manufacturers.Traders travel back and forth between Miners and Manufacturers. Buy from Miners at $1 per card point.Buy from Miners at $1 per card point. For example, the 5 of Clubs costs $5. Auction your cards to Manufacturers for whatever you can get.Auction your cards to Manufacturers for whatever you can get. If you were a Miner, you can only buy from your table.If you were a Miner, you can only buy from your table. If you were a Manufacturer, you can only sell to your table.If you were a Manufacturer, you can only sell to your table. Traders
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Miners extract cards and sell them to Traders.Miners extract cards and sell them to Traders. Traders buy cards from Miners and auction them to Manufacturers.Traders buy cards from Miners and auction them to Manufacturers. Manufacturers try to build goods and sell them at list price.Manufacturers try to build goods and sell them at list price. The game lasts 15 minutes.The game lasts 15 minutes. The 3 players (1 Miner, 1 Trader, 1 Manufacturer) with the most money win!The 3 players (1 Miner, 1 Trader, 1 Manufacturer) with the most money win! Play Session #1
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Traders, return to your original groups.Traders, return to your original groups. What did you like?What did you like? What went wrong?What went wrong? Regroup
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Does this type of “departmental design” seem familiar to any of you?Does this type of “departmental design” seem familiar to any of you? Big games need several teams of designers.Big games need several teams of designers. Distributed Design
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Does this type of “departmental design” seem familiar to any of you?Does this type of “departmental design” seem familiar to any of you? Big games need several teams of designers.Big games need several teams of designers. How could we enhance communication to make Supply Chain easier to design?How could we enhance communication to make Supply Chain easier to design? Distributed Design
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Nominate someone as a “business liaison”.Nominate someone as a “business liaison”. One Miner from each table switches places with one Manufacturer from another table. Iterate on your games based on your new knowledge.Iterate on your games based on your new knowledge. Business Liaison
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Nominate a new Trader from each table.Nominate a new Trader from each table. Play again for 15 minutes.Play again for 15 minutes. Play Session #2
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Strategies for playingStrategies for playing Strategies for designingStrategies for designing First vs. second iteration Did the business liaison help?Did the business liaison help? Final thoughtsFinal thoughts Wrap Up
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