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Project Briefing 2014 Paul Cairns, Alistair Edwards, Helen Petrie, Chris Power
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Introduction to project supervision Each of us will supervise 5 projects Mainly MSc HCITs and SMITs (but we also supervise other students) But there are 16 of you, so reasonable flexibility Each of us propose 7 projects, so we won’t end up supervising every project proposed You can also propose your own project – but you really need to work with one of us to come up with something of the right level of complexity, interest and length for an MSc project 2
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The morale of this story … We have flexibility in the system but … You need to be flexible and sensible in your project choices Pick a number of our project ideas that you are interested in from several different people 3
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How the system works You read the project proposals on the project page Talk to the person proposing the project – find out more about the project, show you are interested in it You might be asked to write something about how you would tackle the project 4
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How the system works Thursday 27 February Voting closes for you, we get to vote on which projects/students we will take Then the system tries to create the best set of matches 5
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Once you have a project … You should meet with your supervisor once a week From the beginning of Summer term you should be working full time (i.e. about 37 hours a week on your project) until submission (9 th September 2014) 6
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Paul Cairns Gaming experience –Spatial and social presence –Metaphors, embodiment –Models of immersion User generated content Games and mental well-being Number entry errors 7
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Alistair Edwards alistair.01: Soundgraphs alistair.02: How many different types of Facebook users are there? alistair.03: Interactive maze game alistair.04: Website preferences alistair.05: Life of a tweet alistair.06: Fun security alistair.07: Programming and dyslexia 8
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Helen Petrie Cross-cultural differences in the use of visual materials in user experience research (with Tanja Walsh) Cross-cultural differences in the use of different question types in user experience research (with Tanja Walsh) Optimizing webpages for dyslexic readers Nutritional support for older adults using mobile technologies: a photo probe study (with Blaithin Gallagher) Heuristics for developing and evaluating smartphone apps Technology support for people with dyspraxia Updating contextual inquiry for the digital workplace (with Dave Swallow) 9
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Chris Power Browsing in Large Highly Structured Image Collections User Needs and Requirements for Archaeological Data Collections Impact of Navigation Structures on Users' Mental Models Visual Complexity on the Web Web Accessibility in Authoring Tools for Non-Technical Users Validating Usability Heuristics for Highly Interactive Web Sites Investigation of Evaluator Collaboration on Safety Inspections of Interactive Systems 10
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