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P2P Search COP6731 Advanced Database Systems. P2P Computing  Powerful personal computer Share computing resources P2P Computing  Advantages: Shared.

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Presentation on theme: "P2P Search COP6731 Advanced Database Systems. P2P Computing  Powerful personal computer Share computing resources P2P Computing  Advantages: Shared."— Presentation transcript:

1 P2P Search COP6731 Advanced Database Systems

2 P2P Computing  Powerful personal computer Share computing resources P2P Computing  Advantages: Shared infrastructure costs Highly scalable No SPOF censorship-resistance

3 P2P Search Techniques  Centralized P2P systems e.g. Napster, SETI@home  Decentralized & unstructured P2P systems e.g. Gnutella  Hybrid - partially decentralized e.g., Freenet  Structured P2P systems DHT systems (CAN/Chord/Pastry/Tapestry) Skip-list based systems

4 Napster  MP3 file sharing with a centralized catalog  Peers hold files  Napster Inc’s servers hold catalog  File transfer is P2P, using a proprietary protocol

5 Central Napster server (xyz.mp3, 192.1.2.3) 192.1.2.3 Napster: Publish a File Users upload their IP address and music titles they wish to share

6  Users search for peers to download desired files xyz.mp3 ? 192.1.2.3 Napster: Query for a File Central Napster server

7 File transfer is P2P, using a proprietary protocol 192.1.2.3 xyz.mp3 ? Napster: Transfer Requested File Central Napster server

8 Disadvantage of Centralized Directory  Performance bottleneck  Single point of failure Can we do it without a directory ?

9 Gnutella  No catalog  Pings network to locate Gnutella peers  File requests are broadcast to peers Flooding or breadth-first research  When provider is located, the file is transferred via HTTP

10 xyz.mp3 ? Gnutella: Issue a Request

11 Gnutella: Flood the Request

12 xyz.mp3 Gnutella: Reply with the File

13 Gnutella - Disadvantages  Network flooding - unnecessary network traffic  Using TTL - some files might not be found  Alternatively, using ultranodes (or supernodes) using depth-first search, i.e., Freenet

14 Morpheus, Kazaa Supernode Layer

15 Using Ultranodes  Queries flood only the network of ultranodes  Other peer nodes shielded from query traffic  Combine the benefits of centralized and decentralized search;  Take advantage of the heterogeneity in peer capabilities;

16 Freenet - Depth-First Search

17 Freenet – File not Found  The requested file not found due to a poor routing decision made at peer D  In this case, query backs out of the dead- end, and tries another peer in depth-first manner

18 Structured P2P Systems  DHT-based Chord / Pastry / Tapestry: hash- based into single dimensional space CAN: hash-based into multi- dimensional space P-grid: hash-based into virtual binary search tree  Skip-list based Skipgraph / SkipNet  Index Tree-based BATON

19 DHT Design Goals  An “overlay” network with: Flexible mapping of keys to physical nodes  Data Independence Small network diameter Small degree (fan-out) Local routing decisions Robustness to churn Routing flexibility Proximity  A “storage” or “memory” mechanism with No guarantees on persistence Maintenance via soft state

20 Metrics  Searching/Lookup Number of hops in searching Number of messages Database related metrics:  Total disk I/O  Response Time  Accuracy  Maintenance Number of hops Number of messages

21 How to Bound Search Space ? Network Work on placement!

22 Basic Idea - Hashing Hash key Object “y” Objects have hash keys Peer “x” Peer nodes also have hash keys in the same hash space P2P Network yx H(y)H(x) Join (H(x)) Publish (H(y)) Place object to the peer with closest hash keys

23 Viewed as a Distributed Hash Table Hash table 02 128 -1 Peer nodes Each is responsible for a range of the hash table, according to the peer hash key Objects are placed in the peer with the closest key Note that peers are Internet edges Internet

24 How to Find an Object? Hash table 02 128 -1 Peer node Simplest idea: Everyone knows everyone else! one hop to find the object Want to keep only a few entries!

25 Using Distributed Hash Table (DHT)  A peer only needs to know its logical neighbors  Search based on multihop routing Hash table 02 128 -1 Peer node

26 K V DHT in action

27 K V DHT in action

28 K V DHT in action Operation: take key as input; route messages to node holding key

29 K V DHT in action: put() insert(K 1,V 1 ) Operation: take key as input; route messages to node holding key

30 K V DHT in action: put() Operation: take key as input; route messages to node holding key insert(K 1,V 1 )

31 (K 1,V 1 ) K V DHT in action: put() Operation: take key as input; route messages to node holding key

32 retrieve (K 1 ) K V DHT in action: get() Operation: take key as input; route messages to node holding key

33 K V DHT in action retrieve (K1)

34 CAN – Content Addressable Network  Each peer is responsible for one zone, i.e., stores all (key, value) pairs of the zone  Each peer knows the neighbors of its zone  Random assignment of peers to zones at startup  Dimensional-ordered multihop routing

35 CAN: Object Publishing node I::publish(K,V) I

36 (1) a = h x (K) CAN: Object Publishing x = a node I::publish(K,V) I

37 (1) a = h x (K) b = h y (K) CAN: Object Publishing x = a y = b node I::publish(K,V) I

38 (1) a = h x (K) b = h y (K) CAN: Object Publishing (2) route (K,V) -> J node I::publish(K,V) I J

39 (2) route (K,V) -> J (3) J stores (K,V) CAN: Object Publishing (K,V) node I::publish(K,V) I (1) a = h x (K) b = h y (K) J

40 (2) route “retrieve(K)” to J that is in charge of (a,b) (K,V) (1) a = h x (K) b = h y (K) node I::retrieve(K) I CAN: Object Retrieval J

41 Some Research Topics  Content-based Image Retrieval in P2P  Location Management in P2P  Security Considerations for DHT  P2P Backup  Wireless P2P


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