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Team Scribacious Rabble Packaging Specifications and Design Paul Rosswurm (presenting) William Hess Ben Kobin William Hess.

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Presentation on theme: "Team Scribacious Rabble Packaging Specifications and Design Paul Rosswurm (presenting) William Hess Ben Kobin William Hess."— Presentation transcript:

1 Team Scribacious Rabble Packaging Specifications and Design Paul Rosswurm (presenting) William Hess Ben Kobin William Hess

2 Project Description Adaptation of the board game SCRABBLE® Maintains the traditional physical tile interface... augmented by.. Sensing tile location and value Automatically calculating and displaying scores Maintaining player profiles Validating words in the event of a 'challenge' Exposing game stats over an external interface

3 Block Diagram

4 Packaging Criteria Maintain board game 'feel' to game Simple design and construction (this is ECE not ME) Packaging should be appropriate to target price point Low cost Easy to reach inside components for debugging

5 Commercial Package #1 Dungeons and Dragons Computer Labyrinth Game Image from boardgamegeek.com

6 Commercial Package #1 Dungeons and Dragons Computer Labyrinth Game Electronic board game released 1980 by Mattel Pros Packaging is appropriate for fantasy board game Pieces fit into body for easy storage Cons Plastic molding unavailable for our project Much wasted space

7 Commercial Package #2 Electronic Battleship Advanced Mission Image from boardgamegeek.com

8 Commercial Package #2 Electronic Battleship Advanced Mission Pros Compact design, folds for easy storage Appropriate packaging for battleship Cons Molded plastic

9 Initial Design Mockup

10 Current Design

11 Current Design (cont)

12

13 Questions?


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