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1 Autonomic Computer Systems Evolutionary Computation Pascal Paysan
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2 Optimization Maximize / minimize objective function subject to constraints Linear / non-linear / discreet Wish List Cope with large search and solution spaces Minimal human intervention Avoid local minima / maxima Independent of the initialization Ability to deal with dynamic environments Motivation
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3 Optimization General formulation of an optimization problem: f(x) = objective function g i (x) = constraints Simple example: 1 variable (x), no constraints maximize: subject to: f(x) x global optimum local optima search space best solution
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4 Darwinian Evolution Reproduction = replication + (unlimited) heritable variation Replication of the DNA sequence Cell replication Organism reproduction Variation: mutation, recombination Fitness = Reproduction rate how fast an organism (or species) is able to reproduce Selection: survival of the fittest exponential growth + finite resources = competition outcome: competitive exclusion (survival of the fittest)
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5 Evolutionary Computation: Basic Concepts Genotype: the genetic material of an individual Phenotype: the ensemble of observable traits Fitness: measure of how good a candidate solution is tested on a number of test cases (training set) expressed as a fitness function: e.g. error between ideal and obtained solution (on training case); absolute or relative performance measure Selection strategy: Algorithm that selects individuals in the population that will build the next generation Principle: "survival of the fittest": best fit individuals have a higher chance of being selected Selected individuals undergo variation through genetic operators to form the next generation
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6 Evolutionary Computation Genetic Algorithms (GA) goal: find an optimum solution (e.g. combination of parameters) to an instance of a problem candidate solutions are typically strings Genetic Programming (GP) goal: find an optimum program able to solve any instance of the problem candidate solutions are programs
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7 Genetic Algorithms: Basic Concepts Genetic operators: variation functions that transform a set of individuals (parents) into a new set (offspring) Common operators: Mutation: random change in genotype, with low probability Crossover: recombine portions of two genotypes 01010101001 offspring mutation 01010010001 parent 10111100101 0010011100010 1011 11001010010 011100010 crossover offspring 1 offspring 2 parent 1 parent 2 crossover point
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8 Use mutation and offspring to find programs Generated valid programs Tree-Based GP Closure – gracefully produce valid outputs given any possible inputs Division by zero – default value Different representation for the functionality Linear – Avida, nop patterns Grammatical Evolution – Grow prg. Using BNF Algorithmic Chemistry – Random execution Genetic Programming: Basic Concepts
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9 Optimization Issues Premature Convergence – Local optimum Strategy to avoid Ruggedness – Bumpy cost No reliable gradient Deceptiveness Neutrality – Change don't affects cost Overfitting – Loss of Generality (solution) No Free Lunch – trade-off between performance of the algorithm for a specific problem and generalization for all problems f(x) x global optimum z x y z x y optimization run f(x) x
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10 Optimization in Dynamic Environments Challenges: change and uncertainty noise / errors in fitness changes in environmental parameters change in desired optimum Re-optimize (start from scratch) is expensive Track or discover new optima instead Crucial to keep diversity if the optimum changes, the population must be able to re-adapt: this requires diversity in the population
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11 Genetic algorithm to learn how to walk Sony Aibo
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