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Interferometric Interpolation of 3D SSP Data Sherif M. Hanafy Weiping Cao Gerard T. Schuster October 2009
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Outline Problem: Missing and sparse traces Theory: Interferometric interpolation and extrapolation Numerical results: –3D layered velocity model –SEG/EAGE model Conclusions and future work
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Outline Problem: Missing and sparse traces Theory: Interferometric interpolation and extrapolation Numerical results: –3D layered velocity model –SEG/EAGE model Conclusions and future work
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Problem In marine surveys, receiver interval could be large (especially in cross line direction) Solution: Use interferometric interpolation Sparse geometry Dense geometry
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Outline Problem: Missing and sparse traces Theory: Interferometric interpolation and extrapolation Numerical results: –3D layered velocity model –SEG/EAGE model Conclusions and future work
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Sea bed Ocean Surface Reflectors Sea bed Ocean Surface Theory G(x|A) Natural Green’s function G(x|B) Model based data x A x B A Virtual source G(B|A) Interpolated data Sea bed Reflectors Ocean Surface x A B Virtual receiver SSP Data h h Water Velocity (V) SSP Data
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Workflow Input Field DataWater Layer Thickness Generate GF for Water Multiples Interpolate/Extrapolate M issing D ata Max. Itr (MF ) Get Virtual CSG Max Iteration Final CSG N Matching Filter N Y Y Time (s) 03.0 X (km) 04.5 Sea bed Ocean Surface Time (s) 03.0 X (km) 04.5 Time (s) 03.0 X (km) 04.5 Input Data Unfiltered Virtual Filtered Virtual G(x|B) G(B|A) G(x|A)
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Time (s) 03.0 X (km) 04.5 Time (s) 03.0 X (km) 04.5 Local Matching Filter f (t,x 0 )d Virt (t,x 0 )d Real (t,x 0 )≈*
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Outline Problem: Missing and sparse traces Theory: Interferometric interpolation and extrapolation Numerical results: –3D layered velocity model –SEG/EAGE model Future work
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Numerical Results 3D velocity model is used to test the interpolation approach 3000 x 3000 x 1400 m 3 in x, y, and z directions Source is at (10,10,30) (x,y,z) 300 by 300 receiver points are used with dx=dy=10 m Sea bottom is flat @ depth of 750 m 3 km 1.4 km Source
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Velocity Model Sea bed Reflector # 1 Reflector # 2 Velocity (m/s)15002400
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2D Example Line # 1 Source Input 60 Traces Trace interval = 50 m Goal 300 Traces Trace interval = 10 m Sparse geometryDense geometry
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2D Test 0 5 Time (s) 03000 X (m) Original CSG, 300 trace, dx = 10 m Keep every 4 th trace Line # 1 Source 0 5 Time (s) 0 3000 X (m) Sparse CSG, 60 trace, dx = 50 m
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2D Test 0 5 Time (s) 03000 X (m) Virtual CSG before matching filter, 300 trace, dx = 10 m Virtual CSG after matching filter, 300 trace, dx = 10 m 0 5 Time (s) 03000 X (m) Line # 1 Source 0 5 Time (s) 03000 X (m) Original CSG, 300 trace, dx = 10 m
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3D Example Input 60 crossline Crossline interval = 50 m 100 traces/line Trace interval = 30 m Total number of traces = 6000 Goal 300 crossline Crossline interval = 10m 300 traces/line Trace interval = 10 m Total number of traces = 90,000 Sparse geometry Dense geometry
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SSP Data Line # 180 0 5 Time (s) 03000 X (m) Original CSG, 300 trace, dx = 10 m 0 5 Time (s) 03000 X (m) Sparse CSG, 60 trace, dx = 50 m Line # 180
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SSP Virtual Data 0 5 Time (s) 03000 X (m) Virtual CSG, 300 trace, dx = 10 m 0 5 Time (s) 03000 X (m) Original CSG, 300 trace, dx = 10 m Iterations: 1 interpolation and 8 MF Line # 180
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SSP Virtual Data 0 5 Time (s) 03000 X (m) 0 5 Time (s) 03000 X (m) Original CSG, 300 trace, dx = 10 m Iterations: 3 interpolation and 8 MF/interpolation Original CSG, 300 trace, dx = 10 m Line # 180
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Outline Problem: Missing and sparse traces Theory: Interferometric interpolation and extrapolation Numerical results: –3D layered velocity model –SEG/EAGE model Conclusions and future work
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SEG/EAGE Velocity Model Velocity (m/s)1500 4500
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Acquisition Parameters Input –12 Streamers –Crossline offset is 150 m –Inline offset is 25 m –310 receivers/streamer –Total number of receivers 3720 Goal –34 Streamers –Crossline offset is 50 m –Inline offset is 12.5 m –619 receivers/streamer –Total number of receivers 21046 Sparse geometry Dense geometry
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Scale 2 km 0 21 0 8 Time (s) Streamer 21 SEG/EAGE Model – Input Data
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Scale 2 km 0 21 2’1’ 0 8 Time (s) Streamer 212’1’ SEG/EAGE Model – Virtual Data
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Scale 2 km 0 SEG/EAGE Model – Real Data 0 8 Time (s) Streamer 4132
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True-Virtual Traces Comparison
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Outline Problem: Missing and sparse traces Theory: Interferometric interpolation and extrapolation Numerical results: –3D layered velocity model –SEG/EAGE model Conclusions and future work
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Conclusions 3D marine SSP data can be interpolated with interferometry. Proposed approach is successfully tested on two synthetic models. Number of receivers can be increased 8 to 10 times by interferometry.
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Limitation and Advantage Limitation Non-aliased data are required for better interpolation Advantage Irregular geometry can be used to generate more dense and regular geometry
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Future Work Extrapolation of the data Test on field data
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Acknowledgement We would like to thank the UTAM 2008 sponsors for their support. Thank You
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Input Field DataWater Layer Thickness Generate GF for Water Multiples Interpolate/Extrapolate M issing D ata Max. Itr (MF ) Get Virtual CSG Max Iteration Final CSG N Matching Filter N Y Y
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