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Advanced Computer Graphics CS32310 October 2012 H Holstein
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Coordinate Systems Mapping of points in space to tuple numbers Existence of inverse mapping René Descartes 1596-1650 3D space 3 mutually perpendicular axes: x,y,z Right handed convention User defined position of origin and axis orientation
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Distance from the origin O A B
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Vectors (3D) The displacement of a point P ( a x, a y, a z ) from the origin O defines a vector a = [ a x, a y, a z ] Ordered 3-tuple. Magnitude and direction, but location unspecified. A B a
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Laws of Algebra (for the field of real numbers R)
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Laws of Vector Algebra
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L E A R N !!
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x y z rule!
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