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Exit for Cooperation --A Simulation Study-- Yuhsuke Koyama (Tokyo Tech) Hirokuni Ooura (Teikyo) Jun Kobayashi (Chicago) August 15, 2004 ASA, San Francisco
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OVERVIEW Free-riding and Mobility? Simulation, Agent-Based EVOLUTION of Cooperation MATCHING among Strategies
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3 Modern Societies... MOBILITY Turnover, Divorce, Moving, Immigration Globalization, Internet Effects of MOBILITY on FREE-RIDER PROBLEM? EVOLUTION of Cooperation??? QUESTION
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4 When Goods have Externality Promise, Donation Teamwork, Social Movement RATIONAL to FREE-RIDE but EFFICIENT to COOPERATE FREE-RIDER PROBLEM
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OUT-FOR-TAT (Hayashi) Simulation, 2-person game “EXITING” is Effective as Revenge if Mobility Cost is HIGH MULTIPLE-PERSON Games? Free-rider Cooperator
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Introduction Method Result
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SIMULATION AGENT-BASED, JAVA SHARE Change of 4 Strategies MOVING TFT (MT) FIXED TFT (FT) MOVING ALL D (MD) FIXED ALL D (FD) (Move to Most Profitable, Largest) Cooperators can REJECT??? Cooperator
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GAME 100 Agents Each with 1 of 4 Strategies Randomly Assigned to 10 Groups Free-rider Problem x 5 rounds -> Exit Option Free-rider Problem x 5 rounds -> Exit Option (repeated till 20 Exit Options) 100
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A B... J Exit Option Free-rider Problem
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FREE-RIDER PROBLEM Resource $4 PROVIDE or NOT Pooled Resources DOUBLED EQUALLY Distributed in Group u (Provide) = 8 u (Not) = 8 + 4 # Providers Group Size # Providers -1 Group Size
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EVOLUTION SHARE CHANGE after Game Proportional to PAYOFF x SHARE Mobility Cost = $1 Repeat 100 Games 3 Possible OUTCOMES ALL Cooperators ALL Defectors Draw (Otherwise)
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WINS and LOSSES # Strategies = Multiples of 5 All Initial Distributions = 1,771 30 Iterations for Each Distribution “WIN” if Cooperators Dominate 21 “LOSS” if 10 Iterations (H 0 : Even, p<.05, Two-sided Test)
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FOCUS Defectors Reject Cooperators Many Cooperators+Few Defectors Initial Distributions -> WINS??? Moving TFT Moving Defector Fixed TFT Fixed Defector
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Introduction Method Result
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0 and 5 FIXED DEFECTORS MT FT LOSS WIN Moving Defector Fixed Defector
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10, 15, 20 FIXED DEFECTORS MT FT MD024252421242723202426251915 10 4 Moving Defector Fixed Defector
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1. EVOLUTION of COOPERAITON Cooperators can REJECT (Blue) If FEW Defectors Even with MOBILITY Up to about 15 Defectors b/c 10 Groups
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2. MATCHING Cooperators Refuse TOGETHER Moving TFT Moving Defector Fixed TFT Fixed Defector
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SUMMARY 1. Evolution of Cooperation Even with Mobility 2. MATCHING matters More STRATEGIES? More MOBILITY COSTS? Compare with Experiment, Survey
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