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Don Norman’s Fall 2003 Seminar 8-Dimensional Digital Photography for Historical Preservation Jack Tumblin jet@cs.northwestern.edu jet@cs.northwestern.edu
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Museum Challenge The Vast Lonely Warehouse, $tarved Share, Preserve, and Educate (aquire, restore, explore…) Can’t we do better than just web photos?
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Better: Other, Multiple Viewpoints? Paul Rademacher, “Multiple Center of Projection Images” SIGGRAPH1998
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Malzbender,HPlabs “ Polynomial Texture Maps ” SIGG2001 Better: Variable Lighting? Get: Interactive synthetic re-lighting... Find: just 6 coeffs/pixel
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A Complete ‘Optical Archive’ ? SIGGRAPH 1996: ‘4D Light Fields’ or ‘Lumigraph’: Camera AngularResolution: at camera? at camera? at surface pt? at surface pt? Levoy et al.Gortler et al.
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Coupling Between:Coupling Between: –Orthographic camera, (x,y) positioned on sphere, ( , ) and –Orthographic projector, (x,y) positioned on sphere ( , ). F( x c, y c, c, c, x p, y p, p, p,, t) How: An ‘8-D Appearance Field’ camera cccc cccc
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Coupling Between:Coupling Between: –Orthographic camera, (x,y) positioned on sphere, ( , ) and –Orthographic projector, (x,y) positioned on sphere ( , ). F( x c, y c, c, c, x p, y p, p, p,, t) How: An ‘8-D Appearance Field’ camera cccc cccc Projector (laser brick) pppp pppp
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Conclusions Unified Ray ArchiveUnified Ray Archive More photos completeMore photos complete Preposterously huge, redundantPreposterously huge, redundant Many new tricks needed…Many new tricks needed…
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Seitz: ‘View Morphing’ SIGG`96 http://www.cs.washington.edu/homes/seitz/vmorph/vmorph.ht m http://www.cs.washington.edu/homes/seitz/vmorph/vmorph.ht m http://www.cs.washington.edu/homes/seitz/vmorph/vmorph.ht m http://www.cs.washington.edu/homes/seitz/vmorph/vmorph.ht m Mix 2D and VERY SPARSE 3D data…
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Seitz: ‘View Morphing’ SIGG`96 http://www.cs.washington.edu/homes/seitz/vmorph/vmorph.htmhttp://www.cs.washington.edu/homes/seitz/vmorph/vmorph.htm
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Seitz: ‘View Morphing’ SIGG`96 http://www.cs.washington.edu/homes/seitz/vmorph/vmorph.htmhttp://www.cs.washington.edu/homes/seitz/vmorph/vmorph.htm
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Seitz: ‘View Morphing’ SIGG`96 http://www.cs.washington.edu/homes/seitz/vmorph/vmorph.htmhttp://www.cs.washington.edu/homes/seitz/vmorph/vmorph.htm
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Seitz: ‘View Morphing’ SIGG`96 http://www.cs.washington.edu/homes/seitz/vmorph/vmorph.htmhttp://www.cs.washington.edu/homes/seitz/vmorph/vmorph.htm
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‘Scene’ causes Light Field Light field: holds all outgoing light rays Shape,Position,Movement, BRDF,Texture,Scattering EmittedLight Reflected,Scattered, Light … Cameras capture subset of these rays.
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? Can we recover Shape ? Can you find ray intersections? Or ray depth?
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? Can we recover Surface Material ? Can you find ray intersections? Or ray depth? Ray colors might not match for non-diffuse materials (BRDF)
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