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KITS Lego Mindstorm Innovation. The Need? The need to use technology to help students with their learning To increase students’ competence in Mathematics,

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Presentation on theme: "KITS Lego Mindstorm Innovation. The Need? The need to use technology to help students with their learning To increase students’ competence in Mathematics,"— Presentation transcript:

1 KITS Lego Mindstorm Innovation

2 The Need? The need to use technology to help students with their learning To increase students’ competence in Mathematics, Science and Technology To develop critical and Analytical skills in student A Natural desire to improve learning

3 Research done - Findings Massachusetts's Technology Lab discovered that Mindstorm can be used to teach Art, Music and other subject areas not considered possible Carnegie Mellon University’s development of hardware components and curriculum materials for use with Lego Mindstorm

4 Problems Encountered Writing an application to Program the parts in the kits Getting the robots to lift loads Developing Mindstorm kits for students of varying age groups Getting Higher Institutions to believe in the product

5 The Audience University Students College Students High School Students Elementary Students Elementary Students

6 Commercialization Mindstorm kits are produced in two factories and shipped around the world. One kit has more that a hundred pieces of blocks, sensors and a microprocessor The level of difficulty of those kits is based on age Mindstorm kits are sold with curriculum guides for teaching Mathematics and Science

7 Knowledge Stage Lego Mindstorm was invented and prove to be an excellent learning aid The researchers knew it would work Students building all kinds of structures Problem-solving skills developed

8 Persuasion Stage Getting support for the research Convincing people with the findings Getting sponsor to support the production Getting clients to buy the product Convincing Schools and homes of the power of Lego Mindstorm

9 Implementation Stage Making the kits and components Deploying them in schools and homes for use Monitoring its use and effectiveness

10 Confirmation 1998 When the product was accepted as the leading technology tool then Product is now being used widely in Universities and institutions Continued research into its further development by leading Uiversities

11 Innovation Time Line Robotic Kit Getting customer Making the Robotic kits Extensive Invented To buy those kits product as an placed in schools research by and people Of 1717 pieces, educational toy, homes, colleges top universities Learn much Tool very good and adding more Universities and confirm the more for skills sets features, adults can used by NASA effectiveness of use it too scientists the Product Knowledge Persuasion Decision Implementation Confirmation 1998 1999 1999 2004 2006

12 Expected innovators of Lego Mindstorm Educational Researchers Scientists Engineers Systems Analysts

13 Early Adopters of Lego Mindstorm Parents Teachers Students School Administrators

14 Leggards of Lego Mindstorm Some Teachers Some School administrators Dubious Parents Peers who discourage them from using the technology ICT coordinators who doubt the effectiveness of the tool

15 Perceived Attributes Need – there was a burning desire to enable people to be more analytical and to be good problem solvers Research- in an attempt to satisfy the need states above research was conducted and resulted in that new ICT tool- Lego Mindstorm Product Development – Mindstorm was then, designed, built and tested among students. Commercialization – Lego Mindstorm is being sold in stores around the world and people are benefiting immensely from it use

16 Attributes detailed… Need was certainly a perceived attribute. When Lego Mindstorm was invented researchers found a need to develop a technology that will encourage and foster creativity and problem solving skills in students. It was that need that led to the research and the subsequent development of the product. The product once developed and tested has been used widely across the United States and several other countries as the innovation has entered the realm of commercialization.

17 References Mitchel Resnick et al (2008). New Pathways into Robotics: Strategies for Broadening Participation e Journal of Science Education and Technology, Vol 11,( 3). Pezalla-Granlund et al (2005). Rethinking Robotics- Approaches and Ideas. Association of Science and Technology Centers. Retrieved September 19, from http://llk.media.mit.edu/projects/pie/Rethinking- Robotics-Ideas.pdf http://llk.media.mit.edu/projects/pie/Rethinking- Robotics-Ideas.pdf


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