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Published byGregory Miles Modified over 9 years ago
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Jacquelyn Ford Morie USC Institute for Creative Technologies Jacquelyn Ford Morie USC Institute for Creative Technologies Hand Held Learning 2008 Case-Based Training with Critical Thinking Skills on Mobile Devices The project described here has been sponsored by the U.S. Army Research, Development, and Engineering Command (RDECOM). Statements and opinions expressed do not necessarily reflect the position or the policy of the United States Government, and no official endorsement should be inferred. The project described here has been sponsored by the U.S. Army Research, Development, and Engineering Command (RDECOM). Statements and opinions expressed do not necessarily reflect the position or the policy of the United States Government, and no official endorsement should be inferred.
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Project Overview: Issues What is still needed – Methods for embedded training, independent of human instructors; accessible 24/7 – Responsive system that will incorporate lessons learned in the field, ensuring training relevance and quality. – Innovative learning tools and models, promoting lifelong learning. – integrated tools to support guided learning and critical thinking What is still needed – Methods for embedded training, independent of human instructors; accessible 24/7 – Responsive system that will incorporate lessons learned in the field, ensuring training relevance and quality. – Innovative learning tools and models, promoting lifelong learning. – integrated tools to support guided learning and critical thinking Today’s Current Operating Environments not static: forces must adapt – Changes need to quickly update training content – These updates need to be readily available where/when needed most – Army training must evolve to meet current needs Today’s Current Operating Environments not static: forces must adapt – Changes need to quickly update training content – These updates need to be readily available where/when needed most – Army training must evolve to meet current needs
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Mobile Devices for Learning Mobile devices are –Personal/ubiquitous –Interactive & media-capable –Available 24/7 –Can maximize “lost moments” for training –Can keep pertinent/reference material readily “at hand” (e.g field manuals, types of IEDs, most wanted) Mobile devices are –Personal/ubiquitous –Interactive & media-capable –Available 24/7 –Can maximize “lost moments” for training –Can keep pertinent/reference material readily “at hand” (e.g field manuals, types of IEDs, most wanted) Commercial devices (with varying operating systems) classified as – Internet Tablet – Pocket PC – Game Console – Smart Phone – Portable Media Player (PMP) ***Devices starting to converge Commercial devices (with varying operating systems) classified as – Internet Tablet – Pocket PC – Game Console – Smart Phone – Portable Media Player (PMP) ***Devices starting to converge
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AXL Net - Army Excellence in Leadership Web-based training system Case-based methodology Designed to develop critical thinking and analysis skills Web-based training system Case-based methodology Designed to develop critical thinking and analysis skills
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The FORCE deliverables year 1 Web-based 1-step installers AXL iPOD Classic and Nano (PC and MAC) Web-based 1-step installers AXL iPOD Classic and Nano (PC and MAC) Process Video
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Year 2: AXLNet on the iPHONE and iPOD Touch
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Can input text Closer to original web version Still very slow over wireless Created version that runs native to device Can input text Closer to original web version Still very slow over wireless Created version that runs native to device Power Hungry Video
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Hand Held Learning 2008 Case-Based Training with Critical Thinking Skills on Mobile Devices Thank you for your time and interest.
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